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Here's a few more issues introduced in MELE, and their corresponding threads
Ragdolled enemies in ME2 / ME3 get stuck
The Grizzly on Noveria in ME1 is inaccessible
Admiral Xen's War Asset is missing, and Aralakh Company's can disappear
Miranda and the Illusive Man's dialogue in the intro to ME2 does not acknowledge your choices (perhaps legacy to the import comic, but as it's now always installed it is permanently unavoidable)
The Thresher Maw in Grunt's loyalty mission does not rotate correctly
A specific dialogue sequence does not play correctly in Priority: Geth Dreadnought
The aiming / facing direction can lock up temporarily in ME1 and ME2
The Hammerhead uses the incorrect scan sound for a successful scan
The screen safe zone is broken in ME3 (too many threads to link)
- draconiam4 years agoSeasoned Ace@DocTheGamer This is an old post from 2012 so don't comment on it, just read the entries (https://answers.ea.com/t5/Mass-Effect-3/Ashley-Williams-bugged-lines-in-dialogues/td-p/236398)
There are various extra lines of dialog from Ashley Williams ONE of which is a fully voiced conversation between her and Liara as well Glyph. One of the criticisms about Williams is that she barely has lines of dialog aboard the ship (save the Turian Crash and Turian Bomb missions after Rannoch and take her and Tali on the Turian Bomb mission to unlock ship banter between the two of them) but if this is true then she might have other conversations around the ship but they are buried in the code line.- 4 years ago
That sounds like content intentionally cut from the original game, as I understand it this thread is for issues introduced by the Legendary Edition.
- draconiam4 years agoSeasoned Ace@DocTheGamer The marksmen Bug (which some people have reported still happens) is also listed there in the comments, the conversation with Liara was restored by modders on the Legacy edition which is what the OP is also listing.
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