Forum Discussion
7 years ago
First thing, I'd like to start by saying this just my opinion and mean no disrespect to anyone else as my mind tends to run a million times faster than my fingers can keep up so sometimes so things get lost in translation sort of speak.
I personally love Mass Effect Andromeda, and hope that they continue the story further. With one game they gave us more than they have (story, character, setting the stage) then the first two ME games combined. Not only did the planets feel more alive, but the characters feel real and genuine. I'm not trying to say the game is perfect, but as a starting point for the Andromeda setting, it's a great foundation point for further exploration, character development and such.
I sincerely hope that EA allows Bioware the same freedom they gave for Apex Legends (though maybe a little more), and allow them to develop a game that the Bioware developers want to develop with no outside influence/interference. The gaming industry as a whole is woefully lacking truely passionate projects that translates into the final product. I would love to see EA knock everyone out the park by giving free range to devs and just say, make that game come to life how you want, then step back and let them do their magic.
I know the chase for the ever increasing profit point is never ending, but what if good developers were allowed to create finished products, with fleshed out story dlcs (not cut from the main game), perhaps where the APEX mission characters become actual in game NPC's. Now I'm rambling, lol.
Sorry for this lengthy bout, but the original Mass Effect games were good games with memorable characters/places/events. Just give Mass Effect Andromeda a chance, and I think the fans would be impressed with the outcome when it done. And remember, you can't rush perfection.
Once again, this is just my opinion.
I personally love Mass Effect Andromeda, and hope that they continue the story further. With one game they gave us more than they have (story, character, setting the stage) then the first two ME games combined. Not only did the planets feel more alive, but the characters feel real and genuine. I'm not trying to say the game is perfect, but as a starting point for the Andromeda setting, it's a great foundation point for further exploration, character development and such.
I sincerely hope that EA allows Bioware the same freedom they gave for Apex Legends (though maybe a little more), and allow them to develop a game that the Bioware developers want to develop with no outside influence/interference. The gaming industry as a whole is woefully lacking truely passionate projects that translates into the final product. I would love to see EA knock everyone out the park by giving free range to devs and just say, make that game come to life how you want, then step back and let them do their magic.
I know the chase for the ever increasing profit point is never ending, but what if good developers were allowed to create finished products, with fleshed out story dlcs (not cut from the main game), perhaps where the APEX mission characters become actual in game NPC's. Now I'm rambling, lol.
Sorry for this lengthy bout, but the original Mass Effect games were good games with memorable characters/places/events. Just give Mass Effect Andromeda a chance, and I think the fans would be impressed with the outcome when it done. And remember, you can't rush perfection.
Once again, this is just my opinion.
7 years ago
I would disagree in terms of story and setting; I thought ME2 is tops for that (although the awful combat and "RPG" system practically ruined the game). But I do maintain ME:A has the greatest potential of all. I would have loved to have seen more DLC which I imagine would have included more planets and the Quarian ark and probably a new squad mate or two.
The problem is Bioware now faces an uphill battle. It's akin to the Star Wars battlefront series. The first bombed and gave the franchise a bad reputation and Battlefront II was looked on with a lot of wariness. ME now has this problem since Andromeda was poorly received. Bioware (or more specifically EA) needs to avoid making the same mistakes, i.e. step back and let Bioware do their thing.
The problem is Bioware now faces an uphill battle. It's akin to the Star Wars battlefront series. The first bombed and gave the franchise a bad reputation and Battlefront II was looked on with a lot of wariness. ME now has this problem since Andromeda was poorly received. Bioware (or more specifically EA) needs to avoid making the same mistakes, i.e. step back and let Bioware do their thing.
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