Forum Discussion
9 years ago
The biggest issue from their choice of making the multiplayer peer-to-peer instead of hosting their own servers for it, get someone with a not so fast connection as the host and this happens a lot unfortunately
9 years ago
I mean peer to peer is fine, but a pristine connection shoud not be required to do basic things like run around a corner or jump on a ledge. Instead of rubber-bandy protocols, you shold instead have freedom of movement and the Host, if it is bad, should have to "figure out where you went" instead of "telling you that you actually DIDN'T jump over that barricade you just now jumped over."
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