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Yes, that's exactly my concern and problem! It doesn't matter what keys they put what commands to. I can change them all as I like.
Problem is One Key = One Function/Action and not One Key = Multiple Functions/Actions.
Well, we'll just have to wait and see. So, definitely no preorder for me; but maybe they share more info in three remaining months!
And just a suggestion for developers if anyone from EA and/or BioWare reads this forums!
Why not use the keybindings from Mass Effect Andromeda. It had the best keybindings of any ME game, IMHO.
So Sprint is Left Shift, Crouch is Left Control, Use/Interact is E, Tactical Pause is Space, and Squad Controls are Y, X and C, for Left Companion, Both Companions and Right Companion, respectively.
Melee is F, Reload is R, Grenade is G and since there is no scanner in ME:LE you can put Cover in either Q, V, or T or even middle mouse button.
What ever you do please don't go down the road of Batman: Arkham games, where you have three or maybe more actions on one button. I couldn't play these games for more then a few minutes because of that!
Cheers!
- 5 years ago
andromeda gameplay took a while for me to get used to but it was definitely amazing.
I think i get what you mean, does ME2 and ME3 have like..... one option for sprint/cover/use ? so you can put whatever hotkey you want on it but those 3 things are all 1 option in the menus? Or did i read that wrong. i've never even looked at it cause i play on console.
- 5 years ago
Yes, exactly that! Space is used for Sprint/Storm, Take Cover and Use.
You can change that to be any key, but actions with that key are always those three.
And I hate it and think it's stupid when there are at least three or four unused but reachable keys on keyboard, even middle mouse button to use for any of those.
Really, I don't care, which buttons will they make default for what action, only that they make it so in keybindings, that every action has it own possible keybinding.
- Fred_vdp5 years agoHero+
I think ME2 in particular had a problem with platform parity. If it wasn't an option on Xbox, it didn't exist on PC. That's why I imagine you can't use mouse wheels to scroll in menus, or why there aren't menu shortcuts to go to the journal or squad screen. They fixed some of that in Mass Effect 3, but not the keybindings.
Mass Effect 1 handled keybindings a lot better, possibly that was developed by a third party studio (Demiurge). It's when BioWare started doing their own PC versions that some annoying little problems started to show up.
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