Forum Discussion
I don't think this will happen, but as it is the recent changes have made me quit multiplayer anyway.
Cheers Bioware.
- 9 years ago
I'm not gonna quit either, not because of those reasons.
However, i believe the Bronze level of multiplayer is balanced.
Silver and Gold are not balanced yet, the changes made yesterday with the patch for multiplayer are simply not good enough to play the way you want to (with skills and weapons), or rather the way that's intended on silver and gold.
Gold is extremely restrictive in what weapons can be used to successfully complete a Silver or Gold - Vanquisher, explosive weapons and Raptor being the only viable options.
Gold is also extremely restrictive in how powerful biotics and tech skills are, they may as well not exist on Gold for all the damage they do.
All assault rifles are fine on Bronze, and only bronze. They are not worth taking on silver or gold, unless you're using the M37 falcon (explosives).
I hear what you're saying, but this is not the right way to go about asking for changes to make the game fun instead of a grind with weapons you dont really want to use but have to because they're the only effective ones on the latter two difficulties.
- 9 years ago
EA nor Bioware give a Sxxxt about the community feedback, they made their millions and now we just cash cow to them, cash cow!
The multiplayer is a bloody joke and a mess, weak freaking weapons + overpowered enemies who literally never miss a shot and constantly spawn right in front of your face.
They need to fix the weapons its not normal you empty a whole clip in an enemy head and is still alive..... Hitscan are not even registered point blank shots that were suppose to hit an enemy just go through them .
Its not normal the enemy AI has superman reflex and can literally 360 turn when shot from the back. Anyone here remember star wars the old republic ? same thing happened community was giving them important feedback and guess what Bioware like a spoiled little brat they just ignore the whole community,a few months later they lost 50% of their player base and now the game is literally on life support, they even tried to get the old players by going free to play but the damage was done , people knew they couldn't trust a rogue developer who has the tendancy to ignore its player base.
If they are not going to fix the multiplayer then offer us refund or better yet paypal chargebacks.
"
😬I have been playing for several days in multiplayer matches and noticed the AI enemies tend to always know where you are on the map even when you hide its like they see you through walls and will auto seek on you like heat seeking missiles no matter your position.
If i am hiding behind a wall its like they have X-ray vision and will auto zone on me , for example if i decide to hide right around a wall to try to flank them they will turn around and head that way even though they did not see me. Same things when you try to snipe or you in a cover position , enemies AI are spawned literally right behind you or on top of you. WTf is that about?
I did some test and was hidding behind a wall and watched the enemy literally track me through the walls.
I am sure some of you have noticed the same thing as i have while you engaging a group of enemies , you suddenly get a new group that spawns right next to u especially those stupid wraith....
I understand Bioware tried to make the multiplayer challenging but this is AI is overkill and senseless and not fair. You can make a game challenging but turning the AI into a GOD that is something else.
Another thing i noticed The enemy AI's seem to never miss their shot always hit you with accuracy its inhuman.,,,,. They need to tone down the AI cause right now it feels like you playing against an opponent that can see you everywhere on the map and can spawn enemies 2meter right behind you....
The map are way too small, its impossible to snipe. At stage 5 the AI turns into a zerg you have like 5-10 different type of enemies all clunked together , as soon as you barely manage to kill that group with your team there is already 2 more spawns of enemies within your vicinity, they auto track you its unreal... Coming from every-side and corner of the map like rats...
In summary current issues with multiplayer:
-Enemy AI see you through walls
-Enemy AI track you through walls
-Enemy AI never miss their shot
-Enemy AI spawning right next to you
-Weapons barely damage the enemies even low iter enemies , its the opposite when an enemy attack you 2 hits and your health alarm is beeping... in the meantime you can empty a whole can in an enemy face and is still standing..
-Stage 5 Enemy AI Zergging the whole map , the maps are way too small
-Weapons need improvements in term of damage, it feels like you using a pee shooter i have XI sniper rifle why does it take 2 shots to kill a unit? IS headshot not considered instant kill?
-Bullet Hitscan is alll over the place making it a pain to headshot a target even if you aim accurately and plenty of situation where other guns aiming precisely at body part and bullet miss targets: Videos of issue below as you can see :
https://www.youtube.com/watch?v=SowIFchR3BY
https://www.youtube.com/watch?v=Y1Aadg5-r-w
-Headshot damage needs a boost (1 hit kill) plenty of time i have emptied a full clip of an assault rifle right in an enemy face and there was no damage boost nor they die any faster it barely made any difference.....
Some videos with hitscan issue in this game especially on head shots..:
https://www.youtube.com/watch?v=SowIFchR3BY
https://www.youtube.com/watch?v=Y1Aadg5-r-w
More videos now describinghow under-powered guns are in multiplayer even at tier X and even low tier enemies can shoot you twice and literallykill you:
About Mass Effect Franchise Discussion
Recent Discussions
- 9 hours ago
- 9 hours ago
- 2 days ago