@EgoMania
@EgoMania wrote:
. It doesn't explain everything like the change in face for the Sara Ryder default upon release,
That is because it never happened, look at the Trailers from last year, the exact same Sara Ryder we saw in the Original release.
@EgoMania wrote:
What surprised me most I guess is the situation with the Frostbite engine. It really does shed a light on how clunkcy the UI stuff is in DA:I and ME:A and why even DA:O which is ancient by now, still has a better UI set up. It just seems that with EA at the helm BioWare just goes from one unfinished engine to another. I mean BioWare were always somewhat sloppy with their coding and admittedly the games are very complex so some measure of tolerance should be allowed there, but seeing how Frostbite was really just not set up for RPG style games, of course it was going to be a nightmare.
I actually don't have a problem with the UI. As soon as you figured it out you can move very fast between content.
I also think the game is really beautiful overall, the only problem was the animation stuff, and that was mostly limited to the opening hours and also much exaggerated.
If you compare MEA tow other RPGs or games in general the animations are not as bad as they were made. There are a few blooper, sure, but overall it was not a big difference.
@EgoMania wrote:
But yeah, it's really a shame that Mass Effect as a whole got a big dent in its reputation from ME:A and it seems the resuts of the game do not reflect the work that has been put in. I do feel for the developers who worked hard and saw things fall apart around them as they tried to go along. I just really hope that when they get around to a sequel they really do some good lessons learned analysis because clearly if it had been lead properly this game would've been a legendary game and now it will be remembered as the horrid animation game. The game is better than that but it could and should've been better than what it was. I still enjoy the game as such and it is getting better with the patches, but it's still a game in need of stabilizing and some basic fixes are still waiting to be done (think of the many audio issues for example).
I just hope that over time and with more improvements the game will be remembered more fondly than when it was released.
Well, internet "shitstorms" are overrated in the long run. Many people who participated never played the game and imoh there are also reasons that brought people to this discussion who didn't car about the game for a second, but only wanted to fuel the shitstorm.
As for the reputation, I didn't see many people who actually played the game rating it as awful.
IMHO the real problems are different, and as many here said before me, that it could be really great game but is "only" a good one.