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Probably for metagaming reasons. Meaning the developers wanted to at least simulate change and mixing it up and there wasn't like a story reason for it. I doubt it's much beyond that personally.
But who knows for sure? Oh right, BioWare would. But outside of that, who would know?
If that's true, this change was surely for the worst :/ Powers just feel soooo bad
- mcsupersport9 years agoHero+
--Snarky reply---
Cause effective powers took away from the COD feel of MP........
__Real reply....
Cause Bioware probably wanted "Change" and they couldn't think of a better way to "balance" an Adept in single player so they nuked the real effective skills.....
- 9 years ago
The snarky reply wouldn't surprise me a bit, given how effective guns are in singleplayer, most of em are worthless in MP but that can be fixed. Powers just not being useful can too, but we don't have any really cool/satisfying powers, all the powers in ME3 sounded really damn cool and were effective in their own ways. Now they don't look cool, sound cool, or do anything, but guns sound great and do work (in singleplayer).
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