@Sparco_MLR AR12 is about the views, but he is aforza fanboy so for him to say the handling was improved has some weight, but to say Black Panthaa is just playing NFS for views is a bit of a stupid statement considering he was the main pushing factor for getting NFS back on track to the roots of gritty story lines and deep customization. without him NFS 2015 would have actually been NFS 2014 and would have no customization and just be full of supercars. but since Black Panthaa had a voice he pushed the communities voice and he continues to do that make no mistake.
you know, whether you like it or not Black Panthaa was the leading force in the #craigitup movement which got NFS back to the story lines. he is the whole reason that there is even a story for NFS Payback, he is the reason that Payback has customization.
"I would much rather be negative about a game that has been trash for years to make sure I'm not let down again than to be overly positive and end up let down again its as simple as that"
and ghost games are not the culprit for that. they have only made 1 and a half games working on 2 and a half. you can't blame ghost games for Rivals, Most Wanted 2012, Hot Pursuit 2010, The Run, or the Shift games because to be quite honest with you, they couldn't do anything about any of those games because they didnt make them they only made half of rivals if even that. and if you have to be negative, keep it to yourself, especially the type of negativity you are displaying which is cancerous negativity. nothing you have said is constructive. all you have said is "hurrr durrrrr its just burnout because takedown cameras and drifting" keep those comments to yourself. you are only making the NFS community a more toxic place by saying things like that.
"you claim it's been confirmed that you can turn these features off and the crash cam is only used in mission but seeing as this hasn't been revealed in gameplay"
everyone who has played behind closed doors have said that the takedown cameras only exist in missions and they state that those missions are very rare, and during the Playstation E3 event William Ho the game's creative director said they wanted the missions to be special and that they wanted the takedown camera to remain in those missions because they wanted them to be special. and on the topic of handling everyone who has played behind closed doors say the handling is good and that you can actually turn using grip handling. so, again, am i going to believe you some nerd who hasn't played the game not even 1 time basing your entire idea of the game based on a 4-minute video, or am I going to believe the games creative director who has been working on the game for 2 years and the players who have been play testing the game behind closed doors for around a year? I mean come on man, be logical.
and here is my question to you, since when did burnout have these features?
- In depth customization
- Missions
- Story Line
- licenced cars
- Cops
- Crews
- Switchable Characters
- underground street racing
get on with your baseless arguments getting mad over brake to drift (which can be turned off) and getting mad over a takedown camera that only exists in like 25% of the game at most is really stupid.
and if you want gameplay here you go, here is leaked gameplay. enjoy.
https://www.youtube.com/watch?v=h_EEkvqCiSk
and to finish this off there is more gameplay coming this month.