Forum Discussion
33 Replies
- EA_Aljo3 years ago
Community Manager
Sounds good. Are you on a wired or wireless connection? Also, have you gone through all of the steps here?
- Blambo_svk3 years agoNew Hotshot@EA_Aljo but the question is why did the game go so well hmm and now there are really incredible delays, I also solved it with the provider and everything is ok that the problem will be on your server, that you can measure it there, it is a big provider
- EA_Aljo3 years ago
Community Manager
Are you saying you resolved the issue with input lag by contacting your provider?
@EA_Aljo Can we have someone from the EA dev or QA team actually investigate this? Every single one of us has experienced this problem repeatedly and at random intervals. I work in high-tech (25 years experience in R&D, both as a developer and as a senior executive). When it's so widespread and repeated, it's not your end-users connection, it's the game. For reference:
* I'm on a fiber connection (500 down, 50 up)* I have cat-6 wiring throughout my entire house, including to the PS5 I'm on.
* I get the problem whether I'm on a wireless or wired connection to my PS5 controller
* I get the problem even when I have fully power cycled the PS5
* I get the problem even when I have fully power cycled the modem and my own mesh router nodes (I'm using an Asus Zen-Wifi with two access points)
* I get the problem even when no other major activity is going on on my local network.
* I have 2 controllers - switching controllers mid-game does not resolve the issue.
* The game ping says I have a sub-20ms ping, but in game I feel a delay, sometimes has high as half a second.* This delay extends to everything - not just player controls, even line switching is delayed.
* When the delay happens, you get it for the entire length of a match (which seems to suggest it's not network related - if it was, you'd expect it to be intermittent).
* I can randomly get the delay or not from game to game, but when I do, it's for the entire length of the game.
* The delay seems to be worse when I play players from Montreal
* The delay seems to be worse or more prevalent at peak player times - i.e. Friday night, Saturday, Sunday.
* When the delay happens, AI and player movement becomes erratic, puck pickup, intercepts and pokecheck go down the tubes; and at times you get "telekinetic" puck - I.e. my players are skatign with the puck a foot in front of their stick. Basically, you see strange and erratic behavior.
* My opponent does not appear to be suffering from the same issue.
If I had to guess, there's some sort of concurrency bottleneck in the server code. Note you can have an overloaded server with low CPU and memory utilization - contention for filehandles for example or IO wait-times can explain poor server performance.- Blambo_svk3 years agoNew Hotshot@EA_Aljo I didn't solve it, that everything is fine with them, but I also received a reply that you should check yourself to see if there is anything wrong with the server
- kKOV273 years agoNew Ace@EA_Aljo yes i did all the steps , and yes i am wired with a speed of 850-200.
- EA_Aljo3 years ago
Community Manager
This has been investigated. It could not be reproduced, but as always, we'll keep monitoring for issues.
I think you've done all I can suggest. I'll let you know if I can think of anything else.
- TheUnusedCrayon3 years agoSeasoned Ace
You are playing people from Montreal. They have the lowest ping out of everybody on EASHL because the severs favour them. The further you are located away from Montreal, the more you will experience lag. It's as simple as that.
If the devs want to experience what this is like, play an online VS game where you have a good connection (basically no lag) and then play a game with a fair or poor connection and that is what many of us west coast guys experience every time we play EASHL. Your players turn slower, don't accelerate as fast, timing is a bit delayed, less accurate shots, etc.
It has been like this ever since ps4 and hasn't changed. There is nothing you can do (aside from being wired if you're wireless) to improve this experience. It's not a troubleshooting thing that needs to happen, it's a proximity thing to certain servers.
- EA_Aljo3 years ago
Community Manager
Online Versus matches use a peer to peer connection. These don't take place on our servers since either you or your opponent are the host.
The only time a West Coast player should be on a server outside of their region would be in EASHL when the region for the club is set to something else. For example, most of my club is in the Northeastern US. I'm located in Texas, but end up on a northern server due to our club's region. For drop in games, an average ping of the players in the game determines which server you play on.
- TheUnusedCrayon3 years agoSeasoned Ace@EA_Aljo I am aware of this. This is why I encourage the devs to play the mode so they understand what it is like to play as a west coast guy for EASHL. West coast guys can play drop in games with a great connection for some reason, but when it comes to EASHL, the servers automatically become laggy because majority of the population is on the east coast.
There's never any middle ground. It's not like the game chooses the in between servers (which would be fair), it chooses the server that is closest to the majority of people, giving west coast players a huge disadvantage and east coast players a huge advantage. It's like playing with a good connection on VS or HUT if you're an east coast player and a fair or poor connection on VS or HUT if you're a west coast player.
Consistently west coast or players who are in southern US are at a huge disadvantage because the game 90% of the time caters to people near Montreal due to server location and population density.
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