Forum Discussion
84 Replies
- EA_Aljo2 years ago
Community Manager
@Juhani_91_91 wrote:
Chinese team home and away jerseys is wrong.
China wears this jersey at World Championships 🔽
(Home) (Away)
I'll need an in game screenshot/video so I can pass this on to the team. Thanks.
- phomi992 years agoSeasoned Veteran
@EA_Aljo wrote:The tuner notes are included in the patch notes here.
Damn, I was hoping they buff the smaller goalies more and nerf the taller ones.
- Juhani_91_912 years agoSeasoned Ace
@EA_Aljo Do you need more evidence. The jerseys added by EA Sports for China were the jerseys that China used in the Olympics.
Club Away and Alternate Jerseys were reset with the patch today along with club arena settings.
- EA_Aljo2 years ago
Community Manager
I need screenshots showing them in NHL 24.
- Ampereturn2 years agoSeasoned Hotshot
Hi @KidShowtime1867,
Yes, there are a lot of actions controlled by 1 button, but I think hipchecks should never have been implemented this way. This was the biggest mistake the devs made this year and now the game has no balance because users are spamming hipchecks and there are no tools how to counter them. Not even a big build will help.
@Ampereturn wrote:Hi @KidShowtime1867,
Yes, there are a lot of actions controlled by 1 button, but I think hipchecks should never have been implemented this way. This was the biggest mistake the devs made this year and now the game has no balance because users are spamming hipchecks and there are no tools how to counter them. Not even a big build will help.
I play Div 1 WoC in both 6's and 3's and although we encounter the odd player who spams hipchecks, we don't see it as often as every game. Maybe every 5 games or so, you'll see some * out there trying to spam hipchecks.
Although there is no mechanic to counter hip check spammers, you can avoid them.
If you often find you're in a position where there's no escape from an incoming hip check then you need to look at your current puck carrying habits. Faster passes can negate any impact on puck possession from a hip check spammer. Alternatively, managing your speed goes a long way in allowing your player to get the most out of their Agility attribute - which would allow you to simply skate in the opposite direction that the hit is coming from. This essentially nulls the hip check and allows the puck carrier to retain puck possession.
It's not ideal to have to utilize these avoidance tactics in the face of a mechanic that appears to be OP, but these tactics are applicable irrelevant of an OP mechanic and are still useful habits to acquire. Ultimately, a nerf to the hip check is the most ideal solution here.
That said, I'd like the reverse-hit mechanic to be more of a 'hit resistance' mechanic. Meaning; big players with high strength and hitting attributes would have the mechanic play out as a reverse hit, but smaller and more agile players would have the mechanic play out as a hit-avoidance animation while retaining puck possession.
- Treatmentworke662 years agoSeasoned Ace
@KidShowtime1867Listen if you're a total control guy good for you ,you do you
And as for appreciating the changes they've made ,I'll pass I'm not going to be waving poms poms or patting anyone's back because this game isn't very good ,but hey if you like it ,again good for you @KidShowtime1867 What an interesting take from your first post about muti button and single button presses on offense vs defense. Sorry, im not sure how to properly tag/quote. Im still figuring this site out. I'm not sure I understand the logic where it's appreciated that a defender must go through a multistep process to deliver a body check, which every nhl player can perform on any given shift, in any game they play in, and if they miss they put themselves way out of position, yet an offensive player only has to press a single button to perform an obnoxious deke that less than 1% of the nhl can perform successfully and not even on a regular basis all while that said player doesn't lose momentum with the puck. Imo that kind of logic is the exact reason the game is in the state it is in. There is no balance between offense and defense. The game rewards selfish players and rewards poor decisions with the puck.
You can be in perfect position to make a simple defense play and the game will still find a way to punish you. Too often bad hockey/selfish plays get rewarded. It's astonishing someone thought that making a defender lose skating momentum while poke checking would be a good idea. It's unrealistic and handicaps the player controlling the skater. The average weight of a hockey stick is 14-21 ounces while a puck weight between 5.5-6 ounces. I'm curious as to why a player extending their stick would be cause for slowing down or stopping but a player making exaggerated movements while trying to control additional weight doesn't warrant any sort of physical limitations. It defies basic physics.
It also makes no sense that an offensive player, who is in possession of added weight to his stick (puck) regains possession of the addition weight (puck) when if by chance the puck is dislodged from his stick by a defending player skating/facing either directly towards the puck carrier or at an angle from which the puck carrier would realistically just skate past the puck or be off balance trying to regain possession. Is that because puck physics are atrocious or the sliders/tuners are being poorly managed?
The hitting mechanics should be reverted back but if you are constantly being body checked, it's the puck carriers fault for not making a timely hockey play. If stick checking and puck intercepts worked as they should, there would be less body checking so it goes back on the programming once again.
As consumers, we need to stop accepting excuses and start demanding accountability. I'm sure there's enough profit margin to hire a consultant that has had actual high level pro hockey playing experience or someone in pro management that understands the basic fundamentals of the sport instead of relying on these influencers for direction who have no inclination of real high level hockey. There also needs to be some transparency as to what works and what doesnt. What attributes actually do, how they interact with each other and the true effect they have on the game. The attribute system has been in place for over 15 years and there is always a debate on the subject.
- recipe872 years agoNew Ace@HockeyAdvocate Totally agree
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