Some little things I noticed from the trailer
Drop-ins appear to be back inside
Referees seem to have gotten much bigger
It appears when you obtain "Full Pressure" , you get 30-seconds of this advantage even if you leave the zone and come back:
One thing I'd really like to be addressed is the icon-based passing. I would assume each face button is mapped to a position, but due to there only being 4 face-buttons, I understand there needs to be some changes on the fly.
I would expect Right-D to remain as the A button. I'd suggest maybe adding R1 as an icon option so that you can remember where each button should pass to, and then maybe adjusting the passing mechanic so that a double-tap on any button is a saucer pass.
This would be especially handy in 6's when you can memorize what pass-button your teammates are on.
It also appears that the button pushes for one-touch-passing triggers the body check animations:
Am I also seeing this right that player interactions with the goalies can now cause goalie stumbles?