EASHL 6vs6: Atrocious Matchmaking
As a random player/gamer, not someone's buddy, bro, member of a club or any of the other nonsensical monikers, this online portion of the game really favours and caters to being a part of a group. See the slang/vulgar version.
After completing the 10-game requirement to get an RP, of which was roughly 21,000, I'm now at 18,165. Meaning, and despite that being my highest (random) gameplay RP, in EASHL NHL 26, the matchmaking seems to think that pairing the random team that I'm on with 12,000-19000 RP is somehow going to make it a competitive game. And it doesn't matter whether I'm a player or goalie, I'll outline how the games that I've been on the losing side of references the ranks on the other side. Now, keep in mind, that's almost -3000 RP, and losing to such high-ranked teams means roughly 200-400 RP. For me, it's not so much about losing the RP, and more about the constant losses due to the high ranks that are on the opposing side and how completely non-fun it is to not know who you're actually going up against. By the way, I'm at 190 hours into this game, since the purchase at launch. This is definitely the least amount of time that I've spent, with any EA Sports NHL series title.
The following is based on the fact that I have no idea of the relationship of the opposing team, as I just show up as a random player, and go through the process of trying to get a game going, be competitive, and so on.
Opposing team: IBK 6
Losing team: NTH 3
Opposing team ranks and stats: Gold 1 - 22496 (1G, 1A), Purple 3 - 23, 817 (2G, 3A), Blue 1 - 25,049 (2G, 4A), Gold 1 - 19392 (1G, 2A), Blue 2 - 24,688 (0G, 0A), Gold 3 - 20,325 (12SV, .80SV%)
Losing team ranks and stats: Gold 3 - 18165 (myself @ 2G, 1A), CPU/AI - no rank (1G, 0A), Silver 2 - 12, 552 (0G, 1A), Gold 3 - 19, 255 (0G, 0A), Silver 2 - 19, 151 (0G, 3A), Gold 2 - 19,369 (13SV, .68SV%)
At what point was it a good idea to not only hide the ranks of the opposing team, prior to the puck drop, but also to allow for such horrendous matchmaking? Obviously, this game wasn't the blowout that usually happens, but it was 6-1 at one point, and then they just started skating around and intentionally causing penalties. Regardless, how and why is the matchmaking still an issue? And this isn't just in EASHL, it's also an issue in Threes Eliminator. As these are the only 2 online modes that I play, the transparency of my random teammates' rank(s) and opposing players ranks should not ever be hidden, much less have such a massive discrepancy.
Once again, as this is the least amount of game time that I've put into this iteration, and as a random player, the last several iterations have seen this game turn into more of a punishment for a random player/gamer. I've been playing this game, for over three decades, and I know what I'm doing. Also, I play this game as a non-bonded random player, and still a teammate as per the game of hockey.
In any case, my personal phasing out process of this game is long overdue.
Edit: Removed vulgar comment. -CM