I very much agree with this! I don't know how the game creation process works, but things going through things they shouldn't, is that really that hard to fix? The game knows that players are not supposed to skate through the boards, so why does sticks go through? And helmets that cover hair... why don't they cover it properly?
Is it somehow considered a waste of hardware resources to not make things act like they should and take a shortcut? Most of the time we might not look close enough to notice these things, but when you think about it, it's a sad look, especially with a lot of stuff looking great, only to be taken down to Earth by the rudest of weaknesses. A chain isn't stronger than it's weakest link, as the expression goes.
Same thing with the faces, which might be decent scans, but often the face shape seems off, and the Bertuzzi example above does seem to suffer from that. At least he has something like his face in the game, but he does kind of look like a Temu-version of himself.