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PalomaMarvel24's avatar
PalomaMarvel24
Seasoned Ace
3 years ago

Adding Sliders/Options and Difficulty Levels for PGA Tour

The current PGA is considered a Live Service. There have been other live services games that made successful turnarounds like Star Wars Battlefront 2 and EA UFC 3. EA UFC 3 was one game where sliders got added after 5th update. I am mentioning this because PGA Tour can possibly follow this path. The first 4 updates made UFC 3 progressively harder since advanced level gamers claim game was too easy; in theses instances, I had to re-learn game after each update similar to this game. After 4th update, a group of beginners made a strong complaint about a game becoming unplayable and requested sliders; I actually almost traded in the game. By 5th update, sliders were added, and UFC 3 has become one of my all time favorite games.

EA PGA Tour has also a group of SIM Level gamers requesting a more difficult game because it has gotten too easy for them. I am thinking of a level system similar to PGA 2K23 where there are 6 levels: 1) Beginner, 2) Amateur, 3) Pro, 4) Tour, 5) Lite SIM, 6) True SIM.

For single player non-competitive modes, sliders can be introduced and modified for whatever environment players want to be in. Items that can be updated are the following: wind speed, weather effects, flagstick position, RNG effects/dispersion, accuracy, power, level of backspin, rough area/distance, bunker size, tree effect, AI competency, shot clock, recovery, control, lip-out freqency, putt line accuracy, putt difficulty, hazard penalty level. Most of the options are similar to TW14, but it is more advanced since they are sliders.

In addition to regular sliders, there could be sliders to buff or nerf shot types. This option is very similar to NBA 2K, and the baseline shot level is 50. To nerf, the shot type is adjusted below 50. To buff, the shot type is adjusted above 50. For example gamers could buff the blast and nerf the pick shot as stated in another post. Other players could buff all shots.

Next step is the competitive modes. For these cases, societies such as in PGA 2K would be ideal based on level. For True SIM, all difficulty sliders are automatically set to 100 and all shots are fully nerfed (0 slider). For Lite SIM difficulty, all difficulty sliders are automatically set to 85 and all shots are nerfed with 15 slider. For Tour difficulty, all difficulty sliders are automatically set to 70 and all shots are nerfed with 30 slider. For Pro difficulty, all difficulty sliders are automatically set to 50 and all shots are at baseline 50 slider. For Amateur difficulty, all difficulty sliders are automatically set to 35 and all shots are buffed with 65 slider. For Beginner difficulty, all difficulty sliders are automatically set to 20 and all shots are buffed with 80 slider. Competitive modes will not see a 0 in difficulty sliders or fully buffed shots.

For making VC, there will be a multiplier option based on difficulty. The higher the difficulty, the larger the earnings for VC. This is similar to PGA 2K23.

These sliders and options allow all gamers of all levels select their preferred environment. I normally play single player non-competitive modes and I prefer to select my environment instead of playing someone else’s environment.

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