@iglooman__TW wrote:
@SneaklerLook, sorry you can't understand simple logic. A game is not "more difficult" by adding random events that make no sense. That's like making tires blow out on Gran Turismo every other race. Well, it's more difficult now. If you cannot see that these slow hits right over the cup just shooting past as "willly nilly' and "artificial difficulty", then that's your personal problem. Not playing both sides of anything, I see the need for a tweak, but done so with some real thought and testing. Let's just add random shanks regardless of your swing plane and tempo.
This is a putting conversation, make a thread about your random shanks statement.
I ask that you don't talk about my logic on this topic until you find a mirror in your home and look at it for 5-10 minutes...minimum.
Who said the events that were happening were "RANDOM" besides you? I have stated multiple times that there is only one example that needs fixing.
The lip-outs that are hit slow enough...lip-in...and the ones that are going too fast...lip-out...this is not random and they do "MAKE SENSE"
Sweet Gran Turismo reference man! Comparing blowing out tires in a racing game to putts hitting the edge and lipping out. Do you actually watch motorsports? Blown out tires are not really common and they happen to one or two drivers in the field of 30-40 in an entire 500 mile race.
You know what you WON'T see in real golf. The way we were putting a couple days ago before this update. Literally zero cup mechanics, ball just falls in like there is a magnet in the cup.
Also, I want you to know that "ARTIFICIAL DIFFICULTY" implies they added it just to screw people over randomly...do you understand that. I don't think they added it for that reason and I am not sure anyone else does either. They added it because it's part of golf and you see it IRL and in video games.