Re: Anyone else looking for a more realistic experience?
@ELF014 wrote:This game was packaged to be the most realistic experience available. Where you would play and manage your game like a professional, with realistic ball reactions.
IMHO I'm not seeing this...
Is anyone else looking for a more realistic experience?
I would like to be able to play with all the aids disabled, including the aiming reticule. Meaning... if it is not available to me in real-life I don't want it in the game.
2K pretty much allows me to turn everything off. The only thing missing is the lack of zoom... the only option is to have it on or off. In reality I feel they should allow you to zoom about 40 yards from your ball lie. In real-life I can take a little stroll to pick a target over an embankment to hit at.
This game is far to easy even with the RNG.
My group is currently playing without skill points and specs... not sure what else we can do to make things challenging. As it is we are still shooting well under par.
So is anyone else trying to increase the challenge and inject some realism into this game?
Is the game too easy? Yes. Would I like to see the ability to make it more difficult? Yes. Within reason though. In real life, very few people can shoot Tour level scores on difficult courses. I don’t want the video game equivalent of real golf. I want to be able to shoot frequent 68s, less frequent 63s, and even a very, very infrequent 59.
As far as turning off aids that I don’t have in real life, I generally find that problematic for some aids.
In Real life it’s much easier to read greens than when you turn off the grids and beads in the game imho. Subtle breaks I just cannot seem to distinguish on a screen. In real life I can pull out a range finder that calculates elevation adjusted distances, or I can visually determine how high something is in comparison to myself. In real life I can feel wind on my face, see how hard a flag is flapping, see trees bending, pick up grass and release. All of these things can tell me if I need to club up/down and how much. Not having aids such as these in the game doesn’t make it more realistic to me. It makes it less, for the simple fact that instead of having the cues available to me in real life, I now have none. Do I have a swing meter in real life? Yup. It’s called my shoulder turn. I know my meter is filled when it becomes uncomfortable to turn further.
All that said… How do you make the game more difficult and realistic but keep it still fun? Outside of Reducing distance across the board, increasing dispersion circles across the board, increasing penalties from poor lies and reducing spin from the same lies, there are not s lot of levers to pull.