Forum Discussion
@Mickstudio1308 wrote:
@ELF014I'm a sim player and yes if I play very well I can win every tournament in the career mode so I will like to have harder setting. But what exactly you think EA could do to please us ?
When I was playing this game... I played with a stock character (no skills, etc...) on SIM settings with additional features disabled. The only thing enabled was the wind meter.
With career mode set to 100% and playing 4 full rounds, I would take the lead in every tournament by Saturday and start pulling away from the field.
A lot of tournaments had someone shooting -10 or something extremely low in round 1 so it took me a few rounds to track the leaders down.
But to answer your question, the game just doesn't play realistically... the greens are way too slow. The ball physics don't feel right at times. I have hit wedges into greens that slope into me that will roll out... and on the very next hole on a green sloping away from me have the ball spin back uphill 30 feet.
Rough has no effect in reducing distance, or reducing spin on the ball. Flop shots are too easy to hit, and stick like glue from every type of lie or green slope. The lack of spin on mid irons is also odd an odd combination for how easy it is to stick shorter clubs. The fall off seems quite extreme.
Don't get me wrong for those looking for a fun, casual outing I think this fits that itch. But for someone looking for a more realistic experience this isn't it.
My issue with EA is that this was packaged and advertised as a full on simulation experince using Shot Link... multiple shot types so you can play like a pro. To be honest I don't thing I ever used more than 6 shot types because scoring in this game was so easy.
If EA had packaged this as just a GOLF GAME, I wouldn't have as much of an issue. I would put it in the category of Mario Golf and Hot Shots Golf. But when they promoted it the way they did... I expected more realism.
What happened to Electronic Arts original slogan... "If it's in the game... it's in the game!"
- 11 months ago
@Mickstudio1308 wrote:
@ELF014I don't disagree with you but I think that you are exaggerating. I agree that the game is too easy and that some shot type like flop shot are too easily perfect, but I totally disagree that it is an arcade game that can be compare to mario golf ... Common man the game is a next gen golf game with stunning graphics, near perfect swing animation, very good feeling of the swing and I think I'm pretty good at the game too but to win the tournament I have to play my best golf game.I guess that is where we differ in opinion. I don't consider myself great at this game... yet with a stock character playing against 100% AI... I am winning every tournament in career mode with 4 full rounds.
The graphics are better than 2K without a doubt.. and I agree J like the swing animation much better. But calling this nextgen graphics is a stretch.
Check out what companies are doing with the Unreal Engine... I don't know it translate to a sports title... but looking at some of the new titles out there... those are nextgen graphics.
- 11 months ago@ELF014 The graphics of the course are very very good and hard to beat. I play to a lot of game on xbox x and for real this game has very good graphics.
- drewgriffiths10 months agoSeasoned Veteran
@Mickstudio1308 The man is right, it is closer to an arcade game like Mario Golf or Everybody’s Golf than a simulation golf game. Not even 2K really nails it with their latest effort. What this generation of consoles can do is much more than what EA have done. Apart from gameplay issues, I’ll just list some things that can be done that would put this in a much better place in terms of content and customisation
Club loft and lie angle adjustments
Shaft flex and weight
Driving range with GC Quad type features showing launch angles, directions, spin rates, face to path angles etc
Being able to open up club faces to adjust dynamic lofts for flop shots and other high lofted shots
Adjusting one’s own stance to the ball like opening it up for a fade
Theres many more too but of course, these are optional and those that don’t understand the intricacies of golf don’t have to learn them, but for those that do understand them like myself and ELF, give us that level of control and difficulty
I’d hate to say it, but probably Everybody’s Golf VR is closer to golf simulation that EA’s game as it seemed to understand golf better in terms of the actual swing even if I couldn’t execute a flop shot on it like I can in real life 😆
- 10 months ago
@drewgriffiths wrote:I’d hate to say it, but probably Everybody’s Golf VR is closer to golf simulation that EA’s game as it seemed to understand golf better in terms of the actual swing even if I couldn’t execute a flop shot on it like I can in real life 😆
Golf+ on quest 3 is great too.
- 10 months ago
"it is closer to an arcade game like Mario Golf or Everybody’s Golf than a simulation golf game."
This is what folks just don't want to hear, but it's true
This plays a really bad game of actual golf if we are being honest
- 10 months ago
@BuckHasTheBook wrote:"it is closer to an arcade game like Mario Golf or Everybody’s Golf than a simulation golf game."
This is what folks just don't want to hear, but it's true
This plays a really bad game of actual golf if we are being honest
A voice of reason.
- 10 months ago
@drewgriffiths wrote:@Mickstudio1308 The man is right, it is closer to an arcade game like Mario Golf or Everybody’s Golf than a simulation golf game. Not even 2K really nails it with their latest effort. What this generation of consoles can do is much more than what EA have done. Apart from gameplay issues, I’ll just list some things that can be done that would put this in a much better place in terms of content and customisation
Club loft and lie angle adjustments
Shaft flex and weight
Driving range with GC Quad type features showing launch angles, directions, spin rates, face to path angles etc
Being able to open up club faces to adjust dynamic lofts for flop shots and other high lofted shots
Adjusting one’s own stance to the ball like opening it up for a fade
Theres many more too but of course, these are optional and those that don’t understand the intricacies of golf don’t have to learn them, but for those that do understand them like myself and ELF, give us that level of control and difficulty
I’d hate to say it, but probably Everybody’s Golf VR is closer to golf simulation that EA’s game as it seemed to understand golf better in terms of the actual swing even if I couldn’t execute a flop shot on it like I can in real life 😆
100%
- 5 months ago
Dude stop complaining! It’s video game.. second that a golf video game!
need something harder go play fallout on game pass!
You’re giving me a headache with your Karen personality!
- SlimDown575 months agoSeasoned Ace
@winnsnipA complainer about some one else complaing who's the Karen personality now?
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