PvZ 3 Zombie idea Part 8
Skeleton zombie: when destroyed crumbles into a pile of bones and if not destroyed in time respawns as a skeleton zombie
Health: normal Pile of bones health: medium speed: normal eating speed: normal
Spring zombie: springs himself two tiles forward every 5 seconds
Health: Medium Speed fast eating speed normal
armored skeleton zombie: wears heavy armour and wields an axe to attack and when he dies crumbles into a pile of bones and if not destroyed in time respawns as an armored skeleton zombie
Health: high Speed: Slow Attack speed: normal
Cosmic scientist: when defeated transforms into a random zombie it gains 50% more damage and 15% more health
Health: normal Speed: quick Attack speed: normal
Gladiator Zombie: links himself to another zombie and when the linked zombie takes damage he takes damage instead until his magic shield is broken (His shield can only be broken by damaging the paired zombie) when his shield is broken he throws a magic spear at a random plant and than becomes a normal zombie (if the spear destroys a plant that plants seed packet is reset)
Health: (zombie) normal Health: (shield) High speed: Normal attack speed: normal
Warlord zombie: when he reaches the third column he gives all zombies for the rest of the level double health (can only do this once)
Health: medium Speed: normal attack speed: fast
Imp-poster zombie: when he takes damage he releases a random imp
Health: medium speed: slow Attack speed: quick
Captain Flag Zombie: when he spawns summones a buckethead zombie in front of him than stays on the first column and every 20 seconds he can summon a wave of zombie and/or throw flags at plants dealing medium damage when at 30% health summons a massive wave of zombies and gives all of them 30% speed increase when he dies summons a buckethead zombie in each lane
Health: very high speed: (doesn’t move) attack speed: quick
Brickhead zombie: has extremely high health
Health: very high speed: normal attack speed: normal
Nuclear bomb zombie: when he dies deals massive damage to all plants and zombies in a 5x5 area leaving behind a crater
Health: medium Speed: quick attack speed: fast
Toxic waste imp: releases poisons gas when damaged and when destroyed that disappears in 30-45 seconds
Health: medium speed: quick attack speed normal