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I could have sworn that they stated that they were going to reduce the amount of time the Dummy Shield lasted but increase the frequency of use.
However the patch notes, and play experience, show that the Dummy Shield lasts slightly less time, lost a third of it's Health and was actually given a longer cool down to make it used less frequently.
Seems a bit of a disconnect between what they said was going to happen and what actually happened.
- @realitysquared I don't get it as well. They indeed were saying there were about to decrease the cooldown and decrease the health. So All Star could use it more often but with lesser health.
Did someone actually check it ingame? I haven't but could it be just a spelling mistake in the patch notes? @ippig @@I bet they didn't even tested it, it's actually the reality of it: play testing in this doesn't exist, because if it existed, we would get a really better balancing compared to what we have now.
We need actually GOOD testers, or a PTR (like in Overwatch) for players to test and give feedback on the upcoming patches. I don't think we can change the core gameplay now based on the last updates, but we can get actual good balancing based on what we have now. Sprinting, character speed, Hit Det/Reg and FPS problems cannot be changed, but they can make the game better based on the game with this mechanics/problems.
@GutmanSca I share your frustration. Now that his Dummy Shield isn’t as effective and breaks much quicker, using the Health Regeneration Delay upgrade is an absolute must. If I’m running low on health, pop the shield and with faster health regen, at least the downgrade isn’t as noticeable. Honesty, even with the nerfing All-Star got, he’s still an absolute beast!
- @DeAtHaDDiCtiOn5 Allstar was fine just needed damage drop off...his imp punt was already useless and his sprint tackle is like threading a needle...they cut his bleeps off.
This information means that the developers kind of did the opposite with the All-Star's shield, from originally what they were going to do:
- The developers were going to reduce the shield's time but reduce the cooldown of the shield as well, but it looks like the shield's cooldown time has been increased, instead of reduced.
- The shield lost some of its maximum health. It was fine as it was, it didn't really need a health nerf and was quite easily destroyed.
I've got to agree with all of you, the nerfs to his shield were not particularly necessary, I hope that his shield gets a buff at some point into the future, I used him today and his shield still seems completely usable, but it's hard to rely on your shield now, especially because of its cooldown.
Im glad the all star shield got nerf got tired of two all stars spamming their shields while their buddy's destroy the enemy team with 80s action hero whil in their shields on a choke point.
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