Balance Suggestions Surrounding The Imp
So I kinda feel like the imp isn't where he is suppose to be so ill give some feedbacks 😕
I've played alot of Lil drake and Pylon imp and felt the same thing for both of them.The imp is somehow stronger than the mech.
The whole concept of the imp is to be a weak little guy before he gets his mech and dominates when he does.
But everytime i pull out my mech i just get all kinds of focus on me like shuckshots timesnares and chomps.
Heres the reason i think why.
-The mech is a huge target
-People always target the mech because they think its a big threat
Instead i feel the imp is already pretty dominating without his mech,but he is pretty vulnerable in his mech suit.
One reason is that you can't really escape the suit as quick as possible,it takes around 3 seconds.
Also i feel the imp is better without his mech suit becase
-He is a small target,very hard to hit without aoes
-Jumps around and just destory plants
You actually have to play more safe in the mech suit than the imp because you die much faster in it in multiplayer sense most people just target mechs.
Heres what i think should happen to the imp
-Nerf imp's health
-Improve mech's health
-Improve mech's escape speed
This way the imp can be pretty weak without his mech but actually be strong with his mech sense most people just target the mech