@CASS12384 wrote:
@Theonze wrote:
The Berry shooter lacks aim requirement and any other sort of skill required
Which is the reason I personally would have zero problem going up against a a whole plant team full of berry shooters... but only with the plumber & chemist ammo increased back to their original amounts. The berry shooter is easy to kill in a balanced zombie team (ie; not full of foot soldiers.... especially if said "lacks skill required" player is controlling it.) If you are being annihilated by a berry shooter, i would suggest you try playing as a different zombie. Appears i might be the only one with this opinion - but i've played since day one and believe everything should have been left alone.
I dont have any major issues to the point of fighting them, its their damage output even when they are missing the target which irks me. They can and will easily wither down your health from any range possible even if you were the one who engaged them, unless you are sniping from above. (Or the player in question is not very aware/good at the game.)
I also played from day one, and I do agree with you with leaving things as they were. Everything I want is Maps, modes and cosmetics. New characters will end up with a too random meta in the end.