Forum Discussion

ThCakeIsALie's avatar
8 years ago

Balancing Going Viral

I'm not a Zombie player so I'm going to need input into this card. Let's look at the stats:

- All zombies get +1/+1.

- All zombies get +Frenzy.

- Shuffle 3 Going Viral cards into your deck.

- Draw one card.

This costs 3 brains.

Why is this a little unbalanced? Zombology Teacher. If you have 3 of her out, Going Viral becomes free. Here's an infinite loop as proof:
https://www.youtube.com/watch?v=UwRraTNF-_k

That also goes for any other card that lowers costs of brains per card.

My suggestion? Treat it like the same nerf you did to Clique Peas. For every new Going Viral card, add one brain to the total cost. That won't destroy the card, but limit the amount of times it can be played in one turn.

Agree or disagree? If you disagree, why? Thank you! 🙂

20 Replies

  • why didn't the timer go off in video? considering all the time it took it seems it should have.

    I don't know what you mean by decrease the cost but if you mean with the zombology teacher then you're adding a lot of variables which in the end are rather hard to come by. You'd need enough brains and the right cards and the right moves so that the zombology teacher is played while not being destroyed immediately since it has such low health and then you'd need to already have going viral in your hand and then you'd need enough zombology teachers so that you can do that "loop" (not really a loop when compared to the loop of  Sergeant Strongberry). Anyway, very hard to maneuver all of that while also making sure you don't die in the process.

    And if you're going to use the zombology teacher then the other side can say that clique peas can be defended with environments and behind team up abilities and with plants that discourage trick usage and so on. 

  • daalnnii's avatar
    daalnnii
    8 years ago
    @ bythehill The timer stops for the animations now, I think it has since season 2, could be wronjg on that. As long as you don't take your time with your plays, you can get quite a few tricks in.

    Also, you could say environments and team up... But then again you can also cheaply overwrite that environment with strikethrough + deadly on the same turn, taking care of both of those issues... Something plants don't have the luxury of.

    And while yes, exactly like clique peas, you need a good draw to get there; also like clique peas, it happens often enough that my friend knew to start recording there. (It's my YouTube channel, but my friend gameplay he sent me)
  • Anonymous's avatar
    Anonymous
    8 years ago

    Hey, this thread has had a lot of replies since it was started - it's... Going Viral!

    boom boom! :eahigh_file:

    (terrible joke, I know...)

  • Anonymous's avatar
    Anonymous
    8 years ago
    I still say that clique peas at a 2 cost would have been fine and never needed(it really didn't) to be fixed, and by fixed I mean neutered

    The only really scary clique peas deck(s) I found to be were the green shadow beans deck. Having those extra 1sun beans was pretty strong, and although I love my magic beanstalks, the peas got scarier as game went on
  • Anonymous's avatar
    Anonymous
    8 years ago

    Personally I think going viral is quite balanced.  Plant players already pack so much freezing and removal that I've never really had an issue with going viral unless I play as captain combustible

  • daalnnii's avatar
    daalnnii
    8 years ago
    No, I agree, I was just sitting the similarities in the arguments about cliques. And to me, they really we're somewhat equal in my eyes. Going viral was a bit more powerful in the right circumstances, but it also couldn't be played on turn one. They can both spiral ridiculously out of control.

    Honestly, I think the game is in a decent spot. I've built a few different overall winning plant decks that are at least break even against the current zombie metas. To me that screams balance.

    I just thought it was funny for zombie players to be using the same defences that plants used for cliques. They failed to see the downsides, much like plant players fail to see them with going viral, and realize with it that it takes a good draw and well built deck to get them to be overpowering, without acknowledging that the same was true for the other side.
  • Anonymous's avatar
    Anonymous
    8 years ago
    That's not just the game though. The game reflects life, look how divided by beliefs so much of the world is, because both sides cannot imagine what it is like to be the other side. Sometimes the only thing that we have in common is enemies.

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