Forum Discussion
I want to like this map more than I do, but due to how narrow it is, the cart pushing, and the camp fest that is the finale, it's my 2nd least favorite TT map of all 3 games.
Scenery-wise, I enjoy the woods and how it relates to Weirding Woods, my 2nd favorite free roam region, but it has too many issues, and the finale is a big part of it.
I mean, all finales have some kind of camping going on (Z4 place spots in Main Street, The gallery or dining hall in Zomburbia, just to name a couple), but this one takes the cake with this. We've all won this as zombies I'm sure, but it's not common as even really solid zombie teams can fail here with the plants knowing where the bombs are all the time, and the bomb carriers being so restricted, like gnome bomb carriers but worse.
- stukapooka4 years agoLegend@Iron_Guard8 I don't dislike the weirding woods aesthetic, in fact its my favorite pve zone. I just think it worked infinitely better in weirding woods and going every five steps and seeing the same assets in this map gets old quick.
It's inevitable that the final objective will be hard to take but its ridiculous how hard it is to get to the bomb area here, especially with how slow the bomb carriers are and combined with the fact that the plant team knows where they are makes it impossible to ever take them by surprise.