PvZ heroes balance change ideas (Smarty class)
Weenie bean: gains team up and when a bean is played this gets +1/+1
snow pea: +1 health
Cattail: Gains +1 health and when played conjure a amphibious plant
Smoosh shroom: gains +1 health when played conjure a mushroom that costs 2 or less and when this destroys a zombie all mushrooms get +1/+1
Threepeater: gains +1 strength
mars flytrap: gains when played steal a section of the block meter charge
Shellery: gains when played in front of a wall plant this gets +3 health
Pear pal: gains when destroyed all fruits next door get +1/+1
Planet of the grapes: gains when played draw a card
rescue radish costs 1 less gets -1/-1 and the bounced plant gets +1/+1 or costs 1 less
Vanilla: gains team up and when played and when destroyed conjure a flower or a bean card and it gets team up
carrottilery: gains +1 health splash damage 1 and when this destroys a zombie this gets +1/+1
Lilypad: gains the conjured leafy card costs 1 less
Chilly pepper: gains when destroyed conjure an iceberg lettuce
Melon pult: gains +1 health and when played a random plant in hand gains splash damage 2
Tricorn: gains when destroyed conjure a plant it gains splash damage 2 and it costs 2 less
Sow magic beans: gains draw a card
Bean counter: gains +1/+1 and bean fusion conjure 2 beans that costs 2 or less instead and they gain team up
Snapdragon: gains when this destroys a zombie this gets +1/+1
birds of paradise: gains when played conjure a superpower
The great zucchini: gains start of turn a random zombie card costs 2 more
Spyris: gains team up
go nuts: gains +1 health
mayflower: gains when destroyed conjure a corn bean or squash plant
Snake grass: gains +1 health and fusion all snake grasses have team up for the rest of the game
Witch hazel: gains when destroyed summon a 1/1 puffshroom here
Jolly holly: gains +1 health and start of turn freeze a random zombie
Sapfling: costs 1 more gains +1/+2 and start of turn create a sappy place in any lane