Gameplay discussion: single shot variants
Single shot variants
Single shot variants are armed with single-shot weapons which have to be reloaded after each shot, creating a very slow rate of fire. To compensate for this caveat, the shots fired inflict high impact damage and often have splash damage as well.
Iron Citron
Almanac:
Iron Citron's got a cool looking suit or armor, no question. But what he won't tell you is how hot it gets inside of that thing, and how much trouble he has bending over to pick things up
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250 health.
Mech Breaker fires a projectile that deals 50 - 15 impact damage (note that any direct hit with this projectile is a critical hit) depending on range. His splash damage also experiences dropoff, as it will deal 25 - 7.5 splash damage, also depending on range. The Mech Breaker by default only one round to fire before having to reload.
When Iron Mode has been achieved, the Mech Breaker's ammo increases to 5, allowing the Iron Citron to fire the weapon at will at a maximum rate of fire of 140 RPM and move faster.
Moves slower than normal citron.
Tank Commander
Almanac:
The Tank Commander is a distant cousin of the Soldier Zombie. He lost his tank but still has a HUGE cannon!
125 health.
The close and middle range damage per hit base and critical is 70.
The max DPS at close and middle range is 41.2.
The long range damage per hit base and critical is 45.
The max DPS at long range is 26.5.
The weapon deals 20 splash damage at all ranges.
The ammo in a clip is 1.
The reload time is 1.0 second (roughly).
The projectile speed is slow.
The weapon is semi-auto.
The bloom is low.
Can deal up to 70 damage a shot.
His zpg is a tank turret that turns around and his stock is a tank tread. Fires mini missiles instead of paintballs.
Captain Squawk
Alamanac: "One starry night when gazing from the crow's nest, Captain Squawk heard the coughing of a seagull ill of scurvy. The disheveled bird offered to join the crew in exchange for a lifetime supply of spoiled fish. They've been best mates ever since."
125 health.
Has a flamethrower like flem thrower which deals 7 damage constantly before overheating.
His Gull Blaster does 39 upon impact and 46 for a critical, but he only has 1 bullet.
He also emits a toxic aura.
Iron citron was already mentioned but he fits the category since he is rather unique compared to every other citron acting as the legendary, armored, and single shot weapon hybrid of the class.
Tank commander is definetly a class that gets better the more you use him as his upgrades help extremely and his potential to two shot most classes is nice but unlike other soldier who fight at range tabk commander must dive into the fray to utilize his damage best.
Captain squawk can be dangerous if he keeps enemies at range as his flem thrower isn't amazing and his toxic aura isn't going to save him most of the time but he's still a long range menace.