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KnowsNoLimit's avatar
10 years ago

Lets fix Chomper

Alright Chomper needs some work, since he's the only melee class the Plants have and I feel they need a stronger close range offense character. A Chomper should be feared, atm he's just one huge critical shot walking around.

So here are some viable solutions to help him out.

- Give him damage reduction as he's chewing on a Zombie.

- Increase Bite damage to 40-50.

- Invulnerability as he burrows.

- A Gooped enemy should digest faster as that's just logical, since ya know he's using his own stomach acid to goop them.

- Size could factor in digestion time. So for instance an Imp would be a quick digestion for him and All-Star would be devoured slower.

- Health could even determine digestion time, so a full health Zombie could digest slower than a Zombie on the brink of death.

- Decrease Chomp Cannon's cooldown time and increase it's over all damage.

- Increase Chomper's base health to 200. Atm he's only 25 points higher than Kernel Corn, this is a no brainer.

- A goop ability which inflicts considerable damage or dot.

These are some of my solutions to even the odds. Would be interested in any more suggestions you guys can think of to help him out.

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