Gonna get my opinions in those buff one by one:
@KnowsNoLimit wrote:
- Give him damage reduction as he's chewing on a Zombie.
Not a bad idea. Remove some of the vulnerablity he have while chewing someone,which is always good for him.
@KnowsNoLimit wrote:
- Increase Bite damage to 40-50.
That wayyy too much. A buff to around 30-35 damage instead would be better. Also his spray variant kinda need the damage buff more right now.
@KnowsNoLimit wrote:
- Invulnerability as he burrows.
Hum...Chomper is already invulnerable while burrowing...Unless you mean the starting animation of it. That a no-no. Burrow isn't meant to be a jail free card. However, making him invincible a bit earlier during the animation would make sense.
@KnowsNoLimit wrote:
- A Gooped enemy should digest faster as that's just logical, since ya know he's using his own stomach acid to goop them.
Hum...No,it already easier to shallow someone with goop.Making it faster in top of that is a bit overkill. Especially if we add the other digestion buff you suggested.
@KnowsNoLimit wrote:
- Size could factor in digestion time. So for instance an Imp would be a quick digestion for him and All-Star would be devoured slower.
- Health could even determine digestion time, so a full health Zombie could digest slower than a Zombie on the brink of death.
Might as well just add the latter suggestion because it pretty much the same thing. While I agree of btw.
@KnowsNoLimit wrote:
- Decrease Chomp Cannon's cooldown time and increase it's over all damage.
I barely tried it,but I guess a lower cooldown would help,dunnos for a damage increase, it do 100 damage at direct hit. But at the same time,there stuff like ZPG and shuck shot that insta-kill anything in direct hit and those are fine.
@KnowsNoLimit wrote:
- Increase Chomper's base health to 200. Atm he's only 25 points higher than Kernel Corn, this is a no brainer.
Well,technically it still 25 point more. Which actually allow you to tank some stuff that would kill you (mainly barrel blast and imp punt),however chomper have a big head hitbox... For some reason I feel like that only basic chomper should get the hp buff and that his other variant should keep the same health. As he's rather bland compared to those.
@KnowsNoLimit wrote:
- A goop ability which inflicts considerable damage or dot.
So...Chomp cannon? Or cheesy goop return from GW1. Either one of those work for me.
Now in a whole...Chomper might be too strong with all of those but in the same time,he's still requicted to melee range with few approach options. But there one thing for sure: Even with the new maps that gave him a better time now. He still need a buff.