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"Festival Prize Map" has me intrigued!🙂
We'll be there... looking forward to it .... ooo and more info... yay 😃
Question is will Justin be doing his green screen thingy again...
that was so funny last week 😃So wait? On the prize map, because you have to choose your path, does that mean you can only take one branch? One of the devs did say you get something special for completing the entire map, so I gather, you will not be shut out from prizes on one branch because you did a diff. one?
I was hoping to hear there's a buff incoming for Sunflower, but oh well...
I'm betting after the changes to NC, she'll become worthless. I know I complained about her too, but after playing as her and maxing her out, she did not seem THAT OP, I think ppl finally learned how to deal with her, I certainly was getting taken out by Superbrainz punches a lot. I didn't feel like I had any extreme advantage over others. And there were plenty of times my fung-fu failed to finish off some zombies.
I guess I better max out acorn before they "fix" him!
- Iron_Guard86 years agoLegend
@tristkisswhat it looks like is that you get to choose a starting path and use the map to select things by going across the branching path prizes to grab other things off the other branches, so you can start on a path and then focus on it and then branch to the other one(s), or finish a path first and then pick up the other stuff.
I was wondering too but they did state that if you unlock everything you get an additional bonus. It reminds me of the Paladins battle passes but giving us some choice too.
@tristkiss
Yep I was hoping for a wee buff for sunflower... but heyho... maybe in the future...
and also a bit worried about nightcap... and oak... hope they aren't ruined...
yep, I have thought that would be the case right from the beginning when people were crying OP OP about nightcap... it wouldn't be long before people learnt how to deal with her... and I think that is what has happened already... but oh well... see ya nightcap... (hopefully not but ....)
Also a big buff for All star... mmme... 🤔
But good news about soldier and corn though... definitely needed 🙂
Ops discussion still sounds like damage control to me also... but I guess we will need to wait and see 🙂- Iron_Guard86 years agoLegend
I was hoping for a Sunflower buff as well. I'm glad they're looking at things without going overboard. Acorns/Oaks are so abused (and I take advantage of how it works it in PvE a lot to be honest) that we knew changes were coming. I expected to see something for the Space Cadet/Station too, if not the big balance patch, soon after. Night Cap needed to be toned down without going crazy. Note they left her ranged damage number alone, but reduced its effectiveness at long range. Fung Fu can one shot Champion Soldiers in PvE, so that's a ton of damage in a big area. As long as she can still be good at infiltration and picking wounded zombies off, she should still be a good class.
I'd love to know where some other classes are falling on the balance curve right now, some feel at least a little weak like Rose, some feel great like Engineer and Super Brainz, some feel really solid without being too strong or weak like Peashooter.
Really glad to see a buff for Corn and Soldier, and that they are going to make rocket jump easier to use, it just feels weird to use it right now. I do play All-Star a bit and he never felt that bad but if they give him only a minor boost, he should be fine.
Edit: Ops, yeah that was my least favorite part of the live stream. It sounds like it will be better than it is now, but not great. I'm not really a fan of the idea of having to go to the PvE zones OPs area to do Ops as a side, it kind of defeats the purpose of having a central hub, and it would only be that particular map. I'm really not sure why Ops is like it is now (I understand the dedicated vs. personal portion of that change), it just feels so much worse than it was in GW2.
Oh it'll all be alright I guess... we all just have to adjust to the adjustments 😃
More concerned about Ops still to be honest....Oak adjusted and not Space Station?
Horrible news for me as I wish buffs rolled out before nerfs.
I can’t fathom making some characters useless while strengthening others? Strengthen everyone and then see what’s lacking.... frustrating to me and counters common sense.
.... Further thought process:
now the zombies will have a superior teamplay character (Space Station) plus a Mech?
Guess I’m missing the logic?
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