Plants vs heroes gripe. Also why EA ruins things.
Ok I love this game but it seems like a lot of people on the plant side have op cards such as grave buster and berry blast. Or the infamous espresso fiesta which honestly should be a legendary as it's pretty much a wrap if you get a card that has 5 or higher. I have some pretty good cards but it seems some heros need legendary or rare to make a difference. You can only do so much with a decent roll of cards and good placement.
some times those annoying berry blasts and debuffs for health and attk just kill you. Not to mention the annoying freeze.
it just seems like I don't have enough high end cards to seal the deal and cause of that I get screwed over cause of one card that could have helped. Also the fact plants get team up is very helpful. And the card that can turn 6 health nuts into attacking units is pretty op cause if you get a roll of cards that are all 6 high cards they pretty much just strip you with low end cards team up and a lucky buff. My ocean deck I hardly loose but I shouldn't have to have all high end cards for so,e heros to be useful. Really kind of stupid. Needs more ballencing between heros. Let pop cap do more of balencing as honestly EA shows us with glitches in games like tsto after how long it's been out and how they really nerfed the flame thrower unit and machine gun juggernaut unit in BF1 thaat they clearly can't be trusted. How do you get shot the same amount of rounds with the juggernaut machine gun unit in bf as you would by being a reg soldier. They pretty much just made that character in fun to play. If anything they should have gave it 5% more health it had in the beta but made the accuracy at long range more inaccurate. Meaning you have all this armor on and you firing this heavy gun so you're accuracy will be garbage pretty much but at close medium to close range you will be feared. Dam. EA do I have to hold you're hand for you.