Forum Discussion

Screion's avatar
9 years ago

Projectile emitters and collision detection

Both, projectile emitters, and collision detection need to be reworked,

It is possible to shoot through solid objects while remaining 100% behind cover, giving the other side no way to fire back, while constantly dealing damage to them. People are already deliberately abusing it, even to troll players, and this needs to be in the focus of the community as well as the development team.

GW2 has plenty of collision issues, but this one affects game balance A LOT.

I also just ended up in a game where a player specifically targeted me all the time and he used this exploit to his advantage. I literally got hit by walls, because the projectiles came out of the wall and i had 0 visibility on the target. Therefore i had no way to fight back.

Example:

https://www.youtube.com/watch?v=HLqBe2b9BNQ

5 Replies

  • This is literally the worst part of the game, besides all the other balance issues this game had and has.

    Zero way to fire back. Electro Brainz just standing there in the far end of the map, protected by his entire team, just spamming the beam. No way to fight back. Guaranteed vanquish streak. Annoying the entire plant team with the arc.

    Hills and walls with guns. Such skilled walls. Much wow. Such fair. 

    https://www.youtube.com/watch?v=Qkus7Rzt_Zo

  • Anonymous's avatar
    Anonymous
    8 years ago
    Approved

    You also mean like all the All-Stars and Super Brainz who can poke their weapon/arm through thin walls and do that? Yep, seen it much.

  • Screion's avatar
    Screion
    8 years ago

    So i have just been in a TT match where one team completely dominated the other, all while some E. Brainz abused the wall/floor exploit to the fullest. 

    No way to reach him because of the firepower of his team blocking the way. Constantly getting fully harassed by his electro beam coming through walls/floors and immediately running away when in danger.

    It is braking the balance in an absurd way.

    There is a tiny way to annoy such exploit abusers with the spore mist, but even that is unreliable and causes them to run away at best. Just to switch to another spot for the next abuse.

    We need people to effectively bring this to Popcaps attention at twitter. Maybe they will finally begin to realize how broken this is when someone spent time to master this exploit.

  • pandareno1999's avatar
    pandareno1999
    Hero+
    8 years ago

    The sniping brainz meta seems to come and go.  I've been seeing it again this week but mostly haven't for a while.

    I don't think we can have any expectation that geometry exploitation will be fixed in this game.  People have been yelling at popcap about it as long as I can remember.  It stems from the way the maps are constructed.  We can only hope that it's address better in the next.  Also I'm hoping that when the patch gets back in again, the recoil on the beam will reduce sniping electro brainz.

  • Screion's avatar
    Screion
    8 years ago

    I agree. But it's still worth trying.

    And if they really don't care i see no reason to buy anything GW related anymore. As the current condition is a fact and based on that fact i can only assume that there will be other exploits in the next one which they will ignore again. Not to forget all the other issues we had since day 1.

    It's a competitive multiplayer shooter after all. Other games include well thought out cover mechanics, sometimes even blind fire, that actually work for all characters without breaking balance to give trolls their moment.

    From a design standpoint i can say that much: they should have never given the Brainz a right hand fire. An eye laser would have been centered and avoided the wall cover.

    Same goes for Citron.

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