9 years ago
Projectile emitters and collision detection
Both, projectile emitters, and collision detection need to be reworked,
It is possible to shoot through solid objects while remaining 100% behind cover, giving the other side no way to fire back, while constantly dealing damage to them. People are already deliberately abusing it, even to troll players, and this needs to be in the focus of the community as well as the development team.
GW2 has plenty of collision issues, but this one affects game balance A LOT.
I also just ended up in a game where a player specifically targeted me all the time and he used this exploit to his advantage. I literally got hit by walls, because the projectiles came out of the wall and i had 0 visibility on the target. Therefore i had no way to fight back.
Example: