Re: Balancing?
@realitysquared wrote:This pretty much demonstrates that the team balancing patch they implemented wasn't thoroughly thought out and designed with all possible contingencies before someone started coding it.
That makes it more of a bandaid measure than the actual addressing of a real issue.
I agree, this is what many of the changes they have made seem to be for some reason, except they are using super cheap bandaids from the £/$ shop that come unstuck really quick 🤔
no idea why they would do this on a new game rather than actually fix the issues that are, essentially, killing the game 🤔