Re: [PC] Hacks are already spotted
It's a little over a year later, but the issues have not been successfully addressed. I've played PVZ-GW for a while now (about 7 months), and while it is fun (my personal favorite is the Team Vanquish segment), it has gotten to where almost EVERYONE is running AIMBOT and as a result, if more than 4-5 are on a side, you end up with this massive bandwidth consumption that most connectivity can't deal with (it might be one thing if the AIMBOT was a function of the game, but come on, up to 32 people running their own tracking AIMBOT? Insane system demand!).
In the past few days, I've had my Playstation actually TURN ITSELF BACK ON after I turned it off after seriously quirky play led me to shut it down! Stutter is just about to shut it down from the moment I go online, and no matter what corner you hide in, there's always those 4-5 players who will hunt you down and kill you, time-and-time again, within seconds of you respawning. NO ONE is that intuitive.
I can't believe AIMBOT or GOD MODE are that hard to detect for POPCAP or EA! If they killed those hard-charging cheater's accounts and forced them into a level 1 reset, most would assuredly quit. Then again, when a LEVEL 1 Zombie is running around with 22 kills, and already has his Welder Engineer, I guess it's all just part of the game. Placating free-loading hackers is how SWTOR and Warhammer pretty much met their death knells. I guess Garden Warfare is next. Sad, this is a decent game if it weren't for all the cheaters.