Re: We need a new PvZ shooter
@stukapookaOh, I'm well aware we may never see another PvZ shooter, and things are very dark for the game part of the franchise right now. But, the number one reason I still post here is to keep the games out there in the open. I have no idea how much attention the EA forum personnel look at these forums, but the heck if I'm giving up on these games now. We're itching for a new shooter, and I want to keep things going as best I can.
That one excellent video from the content creators we've seen before points out that GW3 doesn't even have to do that much to be well received, although it would have been more well received, had they not launched BfN in such a mess. While not an exhaustive list, the following would be excellent:
- Fix the bugs in GW2
- Improve the netcode so hit registration will be far less of an issue
- Balance things better (character variants, alternate abilities, and so on)
- Stop selling power, like the torch and tail pack, make anything like that attainable in game (yes, it's a product and EA/PopCap need to make money, but don't be so egregious about it)
- Support the game for a long time, stop pulling active support so early. Let's be honest here, had they just kept adding to GW2, we'd see a much livelier population on the forums and in game. We lost so many long term folks, going back to GW's forums (I wasn't active here till GW2 was out), that would largely still be here with us.
And a new game would almost certainly build on that list too. GW3 could simply be GW2 with what I listed there and some new characters/variants, and we'd be golden, imagine if they also brought back the GW maps (with some alterations to balance them out better, we don't need the return of the 90% rooftop campers), added some new ones, and gave us free roam regions like in BfN but also made them more appealing for return trips. I'd be onboard from day one, and I'm not the only one!