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BlazinsZ's avatar
8 years ago

Three Nut + Elderberry

I'm impressed, but satisfied, about how this pair works. 

I had a Three Nut on the board, I wanted to play a Elderberry, but you know, Elderberry have 2/4, but with plant evolution this becomes 5/4, i was afraid, because i don't want that Three Nuts make my Elderberry in 3/4 after having evolved, everything depends on who runs first. to avoid that problem, i play Elderberry on Three Nut, so Elderberry evolves but Three Nut disappear. I never got to imagine what happened: when played on Three Nut, Elderberry becomes 3/4 before evolve, there were no more Three Nuts, that is, it had evolved with that... i mean... it is supposed to be replaced, but still activated its ability in its replacement o_O! so after that, Elderberry gets +3 and in the end it was like 6/4.

I put the photo as proof! look at the other plants have 3 because there was a Three Nuts! And look Elderberry, with 6. 

Thats crazy right? these things you have to know to play well!

5 Replies

  • Now you see, things like would be useful to have known. But the cards themselves, don't give much idea as to this. I've not got 3 nut, would have gladly crafted him to do this. Thanks for sharing this useful info.

  • Anonymous's avatar
    Anonymous
    8 years ago
    Approved
    Some of you should read some of the tips and tricks in strategy then.

    Weeks ago I posted about evolution and some of the other bonuses

    Gatling Pea on Podfather gets the buff as well as his bonus attack
    Jelly Bean on Admiral Navy Bean still gives you 2 final damage from the admiral
    Gloom Shroom on Astroshroom gets the 1 point bullseye damage
    To name a few others. Also, the "would have been nice to know" part comes from trying for yourself. I use random battle because it is not an issue to concede if things are not going anywhere near what you want to test. It also helps to judge your drawing of a certain deck.
    You might think it odd, but it is not odd to know how your deck plays, and is a very good advantage when having to make a call on using a card that may not be appearing again in the game. Obviously you have to take the results with leeway, but I find it better than running blind
  • I don't have Gloom shroom or Gatling, let alone astroshroom, or jelly bean. I don't even have three nut. But crafting a super rare, is more possible than a legendary. I'm currently saving gems for either Rose or Nightcap.

    So I couldn't possible test these things in random mode. I do play in random mode, but I would need these cards to test them.As for drawing of cards, I tend to make decks with with either 3 or 4 of kind to get consistency. Obviously if you've cards that conjure then there is more of a random nature to your deck. 

  • BlazinsZ's avatar
    BlazinsZ
    8 years ago

    @patdk75, you know i don't have Jelly Bean , you advised me to craft it, but i want to get legendaries by Sparks. 

    I don't have Gatling Pea, Gloom Shroom either.

     if you notice, the picture it's a random battle game xD, I was just testing and I found that, and I've shared it.

    They are all very good combos! especially Gatling Pea.

    I know you've put tips, but let's be accurate, How many users visit this forum more or less? about 20 and in the General Discussion, less in the Strategy. it is interesting to see more explanations within the game, for all users, that is what he refers to '' would have been nice to know '' . 🙂

    In fact always comes to the forum someone reporting a bug on the Block Meter, for having 10 cards in his hand... 

    I suppose that since there are so many details, it is difficult to have them in the game as a guide. 

  • Anonymous's avatar
    Anonymous
    8 years ago
    Approved
    Another example of the evolution is lily and elderberry. I was kinda backed in a corner and put lily on heights and evolved to elderberry, and he gets his bonus and the 2/2 buff from lily(but its a one shot for the lily... This might be more useful in future, after lily drops to 1/2.

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