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Boy did this thread get derailed into how "dumb" the legendary system is.
To tell you the truth OP, one of your points really is what's going on with this game, they tried to add too much to fast and got overwhelmed.
Popcap has had just one year of experience in the shooter industry with GW1. Compared to other companies, they haven't had the time to really develop a mindset and know-how to create a very complex shooter that's balanced and not so hectic. They're a puzzle game company stepping into a highly competitive world, and GW1 succeeded because there were so many fewer variables that not too much was broken. Sure, Super Dumbmando and Agent Pea were a bit broken, but you only ever saw one or two per game, as opposed to GW2 where you might see six peashooters even if they aren't broken, because stacking classes in this game is overly effective due to the cramped maps and mid range panic dueling paradigm of combat.
In layman's terms, the game is rooty tooty point 'n' shooty instead of strategic like the first one, that's why there's too many corn, peashooters, scientists, and super brainz. I have no idea where Soldier went, or Cactus for that matter.
For what it's worth though, GW2 looks cool, the new characters are interesting, and the game has really blossomed (pun intended) into a vibrant, deep game with a lot of choices. But without careful attention, these choices have basically turned the game into a free for all that lacks strategy, planning, and common sense balance.
I want this game to succeed so badly, but I'm not sure where it will go at this point.
- 10 years ago
OMG, I totally agree w/ you. That's what I've been telling my viewers on twitch. I think there are way to many characters in this game. I don't think Popcaps is able to balance them at 100%. Also the maps are way to tight, feels like the devs have been playing way to much COD. I miss the open maps of GW 1. I love the game, I will continue to play it, but there are a lot of things that need to be fix.
As for Legendary Characters, I think the drop rate needs to increase as your unlocking cosmetics.
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