Dear Community Team and Developers,
I am providing feedback on the recent Service 2.0 Update, specifically from the perspective of a long-term veteran player.
My City Profile:
Population: Over 7.2 million
Pre-Update Status: 100% Happiness and fully covered services (Fire, Police, Health, Utilities) under the original system.
The Core Issue: Forced Re-Investment
While I appreciate the temporary pause on negative effects, the fundamental problem for players like me is the immediate, significant, and unearned expenditure of resources required to upgrade all existing services to meet the new, high capacity demands.
My city was meticulously planned and fully funded under the previous rules. The new capacity limit now essentially acts as a massive, mandatory tax that punishes veteran players for optimizing their cities based on the original game design. This update forces us to spend massive amounts of Simoleons, NeoSimoleons, and other currency simply to restore the functionality we already had.
This is not gameplay challenge; it is a forced economic reset that devalues years of careful resource management and strategic play.
Requested Veteran Player Relief:
To address this negative impact on highly-developed cities, I strongly request that the development team consider providing targeted compensation or a 'grandfathering' solution:
Compensation: Provide a one-time grant of Simoleons and NeoSimoleons estimated to be the cost of upgrading all existing services (Maxis Mansions, Utilities, etc.) to the capacity needed to serve my current 7.3 million population.
Grandfathering: Services placed before the update that previously provided 100% coverage should have their capacity automatically set to the demand of the homes they currently cover, effectively making them "Max Capacity" for the current population.
Updates should add new features and challenges, not penalize dedicated players by demanding a massive, unexpected investment just to maintain the status quo. Please consider the economic impact on your long-term, high-level players.
Thank you for your time and consideration of this critical feedback.