Re: Are EA pressuring TrackTwenty to generate sales?
@GrumpyBedlam Thank you for sharing your frustration—I completely understand where you’re coming from, and I share your observations. We both care deeply about this game, and it’s clear that it’s becoming increasingly commercialized. I, too, feel overwhelmed by the flood of commercial offers every time I open the game in the morning. In fact, having made a few purchases myself, I’ve noticed it only seems to worsen the problem.
That said, I can also understand that introducing new, seasonal buildings and features (like the Space theme) is EA’s way of attracting new players, which inevitably comes with costs.
If I may play devil’s advocate for a moment 😈—while many of the seasonal buildings are locked behind the premium tier of the Mayor’s Pass, most other buildings are still accessible through golden or platinum keys, or even just Simoleons. Personally, I gave up on trying to “have it all” a long time ago. As long as my Capital City and Regions each feature a few unique and special buildings, I can still craft beautiful cities using the standard offerings.
My advice? Don’t let the developers’ offerings drive you crazy. Stay cool, focus on what you enjoy about the game, and remember that its core hasn’t changed at all.