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Update on the stuttering issue:
I have performed a clean re-test this morning. To ensure the best possible environment, I have removed all unnecessary background applications and game-related plugins. My system profile is set to 'Performance', so the device gives full priority to the game resources.
The results are very clear now:
The stuttering persists even in a very small region with only 17 houses. This proves that the issue is not related to hardware power or city size (since my capital has over 300 houses).
It appears to be a fundamental optimization conflict between the Service 2.0 update and Android 16. Even with a "clean" system and a high-performance tablet like the Tab S9 FE, the game engine struggles with the new service calculations and radii.
I hope the developers can look into how these new features scale on the latest Android version.
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- EA_Lanna1 month ago
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- EA_Lanna3 years ago
Community Manager