Hey man, as much as I thoroughly agree with 99% of what you've said here. I think part of the issue for them as a games company is something you addressed.. Most fans of the franchise are in their 30s now, so it was only natural that they would have to reinvent the game to be more relevant to a new audience. Sure You and I would happily pay $40-60 for a well made sequel, but would that sequal have had 2 million players in the first week? I doubt it, especially new to the franchise players. I understand the cash grab loot box system for generating income and hope that the fact these ipad kids are getting their parents to pay for garish skins will give them extra financial backing as a studio (not just EA overall) to make the game great. I also agree they are tone deaf to skate culture, but sadly you haven't made the best point about current skate culture by asking for skate mag. The final issue of skate mag was in 2017. Thrasher is really the only thriving skateboarding entity. I know there is transworld and freeskatemag and I guess you can count the berrics too, but if you want current skate culture, it's all on social media for young skaters. The nine club is probably a good outlet to reference for skate culture because they keep up with current skating but being from IMO the last good generation of skating, they lean to the nostalgia side of skating. I honestly thing Pretty Sweet was probably the last really good full length and that was 13 years ago.
Just food for thought, I think OG fans need to taper expectations for what skate culture actually is these days but don't get me wrong, this game is as tone deaf as it comes. Skating has always been and always will be about rebellion, expression and socialising. I think this game has the opportunity to be great. Like the RealisticSkateEA community on reddit have just made a discord for people who want to skate a certain way and I think things like that will drive certain aspects of the game. Proximity chat would massively help with it too. But making the whole map a skate eutopia takes away some of the main points of skating, which is finding places that weren't made to be skated and getting creative.