I think this is more of a problem with spot design and should not have to be a slider (at least not for that). I mean it´s the games mechanics, stuff should be build around that.
Personally when i do 3 full pushes with one in between at the new park everthing seems to be hit the right way. As in using all of the obstacle. Thats also when everthing really goes together. The problem is that this is so **bleep** sluggish and boring that i always push more and then you immediatly notice the grinds getting kinda short and everything starting to get stressfull cause it´s too close. Especially in gullcrest i also notice that problem almost everywhere.
So personally i´m not sure that middle ground even exists. As much as i love the game and think it´s great. In terms of spot design and skatepark 101 on how to set the speed with obstacles and create a good flow/rhythm. I get the feeling they really don´t know what they´re doing (sorry). Though i still think it´s cool that is not just full speed almost everywhere like the old games, but that of course was a lot easier to control for the people creating it.