Forum Discussion

vonVile666's avatar
7 years ago

HUD Doesn't Show Emeny

Product: Star Wars Battlefront II
Platform:Sony Playstation 4
What is your issue related to? General
Summarize your bug The HUD doesn't show general enemy movement. The only cause I can think of is that if you leave the game running, put the PS4 in sleep mode causing you to log off, when you log back in the bug happens and stays until you close and re-open the game.
What is your gamertag/PSN ID/EA Account name? vonvile666
How often does the bug occur? Every time (100%)
Can you tell us the date (MM/DD/YYYY) that you saw the bug? 08/30/2018
What time did you see the bug? (HH:MM AM/PM) 03:00:00PM
In what game mode did the bug occur? Galactic Assault
What is your time zone? PST - GMT - 8:00
Steps: How can we find the bug ourselves? Put game is sleep mode while game is on. Log in and the bug happens.
What happens when the bug occurs? Can't see enemy movement (red zones) on HUD.
What do you expect to see? Red Zones on HUD.
Please select your region North America
AMD or Nvidia Model Number

Everything is explained in post.

3 Replies

  • Red Zones on HUD? You mean red slices on the Radar? The radar only shows those red slices when enemies shoot, not when they run.

  • vonVile666's avatar
    vonVile666
    7 years ago

    The zones are completely blank outside of showing Heroes. So by your statement on how the game is suppose to work no enemies are shooting throughout the whole match.

  • RogueZeroRendar's avatar
    RogueZeroRendar
    Seasoned Ace
    7 years ago

    That's strange, but my point is tht it wouldn't light up if they run, just if they shoot. But TBF, unless enemies are revealed, or heroes are nearby, I normally don't care for enemies on radar, just for allies, so I can't confirm it's working on my end. SWBF2015 would accurately show where the enemy was, if he was shooting or running, so I used it all the time. But in SWBFII2017 I rarely care for the radar to find enemies, their walking sound is louder then that of your allies, and if you start hearing footsteps, but no blue dot is near you in the radar, then that's an enemy. And if he shoots, well it becomes even easier to spot.

    But it should be showing shooting enemies, as it goes nuts when Finn, Lando or the specialist scrambles your radar (and that I remember works properly)