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ggibb65's avatar
ggibb65
Hero (Retired)
7 years ago

Re: Anakin Skywalker's stats and abilities

@Sati_Sati  - I know Anakin is popular but his current heroic might is way too powerful. No matter where you are in the radius, you are eliminated and there appears no way you can defend against it even if you are shielded by walls or any other obstacle. I will be taking notice of the distance between Anakin & myself in future as I was playing Kamino & being eliminated by Anakin's Heroic might. I felt the effect had a far greater range than his specs stated even accounting for an epic star card. In the right hands, the player using him is usually the MVP. 

Just another comment while I am posting: Last night playing on Naboo as a Clone, we were defending the entrance to the Palace. Some heroes were in play but Anakin was unavailable. Never saw him in any of the battles. When I was eliminated and respawned in Default, I found Anakin at the top of the stairwell to the throne room. The Player using him did not enter any battle, just stood there playing with emotes. Never saw him fighting, just hearing his comments. Fortunately, we won the match. The only time I hoped someone would eliminate one of my team members.

8 Replies


  • @ggibb65 wrote:

    @Sati_Sati  - I know Anakin is popular but his current heroic might is way too powerful. No matter where you are in the radius, you are eliminated and there appears no way you can defend against it even if you are shielded by walls or any other obstacle. I will be taking notice of the distance between Anakin & myself in future as I was playing Kamino & being eliminated by Anakin's Heroic might. I felt the effect had a far greater range than his specs stated even accounting for an epic star card. In the right hands, the player using him is usually the MVP. 

    Just another comment while I am posting: Last night playing on Naboo as a Clone, we were defending the entrance to the Palace. Some heroes were in play but Anakin was unavailable. Never saw him in any of the battles. When I was eliminated and respawned in Default, I found Anakin at the top of the stairwell to the throne room. The Player using him did not enter any battle, just stood there playing with emotes. Never saw him fighting, just hearing his comments. Fortunately, we won the match. The only time I hoped someone would eliminate one of my team members.


    Sadly this is becoming more of a problem...its even more frustrating when you have kill streakers that bail out of an objective zone and leave it to be lost when there are other players there defending it, Kashyyk juggernaut defense comes to mind.....Naboo doors, still even if I'm going to loose the hero I try to participate unless the rest of the team has given up on it.

    If dice can make out of bounds timer...I wonder if they can make a 1 min timer inactive players with heros.

    There nothing worse than feeling like the battle can be turned around if we had this guy, and you yourself can't turn into him because someone took him away from the battlefront

    Its also another reason for more social options in the game like PREFERRED/NOT PREFERRED players or favorite players to heighten the possibility of playing with them

  • BenWalke's avatar
    BenWalke
    Icon for EA Staff rankEA Staff
    7 years ago

    @Sati_Sati  - I know Anakin is popular but his current heroic might is way too powerful.


    Changes are on the way for this, both the power of it and the max radius.

  • @ggibb65 

    Thank you! :eahigh_file:

    > I felt the effect had a far greater range than his specs stated even accounting for an epic star card.

    Yes, you are right! It seems that every 50 damage Anakin takes(when charged), the damage/range of his Heroic Might will be increased +50damage/+1m.

    The default damage/range is 100damage(130damage for Troopers)/10m.

    And it will be 1000damage(1030damage for Troopers)/28m, I suppose (w/o a Star Card).

    But, as you said, sometimes I feel more that this. 🤔

    I think Heroic Might need some tweaks.

    Such a huge damage/range ability is unfair(Also it penetrates the wall).

  • @BenWalke 

    I'd say that Passionate Strike needs nerf as well. Its knockback effect makes it quite overpowered atm - not only does it break the opponent's defense, the second strike creates yet another opening for further attacks, all the while dealing massive damage.

    Add to that the fact that it can be used as a short distance push: I just use Pull Dominance near a ledge, take two steps to the side while the opponent lands next to me, and use Passionate Strike: it simply sends him flying down.

  • ggibb65's avatar
    ggibb65
    Hero (Retired)
    7 years ago

    @BenWalke  Last night on Kamino I was around 5 metres away from Anakin constantly hitting him using explosive sentry whilst he was charging his heroic might doing very little damage. I think the problem is the 90% reduction in damage whilst charging. He can stay in one spot building up range and power whilst attracting more enemies to eliminate. Generally in the right hands (or wrong hands if you are an opponent) his points score at the EOR is almost double that of everyone else in the MVP screen. If the reduction in damage was lessened to a reasonable level, then the player would have to be more tactical in his use of heroic might and please stop it's affect through walls. We had enough problems with Palpatine.

  • DarthFDG's avatar
    DarthFDG
    Hero+
    7 years ago

    I am obviously missing something...

    I've seen multiple postings from EA suggesting Passionate Strike can be executed in sequence (more than 1) like Phasma's staff.

    How do you do this?  I've only been able to do one at a time.

  • Hello there! :eahigh_file:

    > I've seen multiple postings from EA suggesting Passionate Strike can be executed in sequence (more than 1) like Phasma's staff.

    Like this?

    https://battlefront-forums.ea.com/discussion/133805/star-wars-battlefront-ii-release-notes-the-capital-supremacy-hotfix

    • Reduced Passionate Strike first damage (50->40)
    • Reduced Passionate Strike last damage (150->130)

    Passionate Strike can be hit twice.

    (When swing up and then swing down.)

    That is what is intended, I think. 😉

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