6 years ago
Interceptor Class is a bit too good in comparison
The Interceptor Class (and especially the A-Wing) is too good.
Meaning: Pick an Interceptor, and you usually get better results with less effort.
Even in Fleet Battles a Team with 4 Interceptors only will likely win simply because the other classes are overall less effective and more likely to get killed than do damage.
While I wouldn´t necessarily change anything about the Interceptors´own stats, I think it is necessary that Fighters, Support and Bombers should get a range advantage over Interceptors in order to keep those classes viable choices.
Increase the range of Standard and Burst Laser Cannons for Fighter, Bomber and Support to 1300; otherwise this game will degrade into Interceptor Monotony.
Thoughts?