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Re: VR STILL NOT FIXED

@Cave_Waverider After few tests with Last hotfix Nvidia driver, I'm still definitely in need of a game update...
Maybe someone could help me with Nvidia's control panel settings ?
Not able to find a solution by myself...

3 Replies

  • Cave_Waverider's avatar
    Cave_Waverider
    5 years ago

    @ChadSquadron88 The 461.33 Nvidia Hotfix drivers helped a little bit for me, they got rid of some intermittent stutters and I can play smoothly with maxed out settings (except Volumetrics which need to be on Medium or lower for the game not to crash upon loading the Yavin map in VR) and 100% Supersampling/Resolution Scale at 60Hz on my HP Reverb G2 and RTX 3090/Core i7 9900K/64GB DDR4-3600 RAM and NVMe SSD now. 90Hz above 60% Supersampling is still a stutter fest, though. So yeah, hopefully a Squadrons Patch can fix performance in the future.

    As for Nvidia Control Panel settings, you can try setting the following for Squadrons:
    Texture Filtering - Quality: High Performance
    Anti-Aliasing: Application Controlled
    AntiAliasing-Transparency: Off
    Vertical Snyc Off
    Threaded Optimization: Off
    Power Management Mode: Prefer Maximum Performance
    Virtual Reality Pre-Rendered Frames: 1
    Virtual Reality - Variable Rate Super Sampling: Adaptive
    or Always On

    Some general tweaks you can try to improve performance:

    1. Right-click on starwarssquadrons.exe, Compatibility, then tick Disable Fullscreen Optimizations.

    2. Open your shortcut or launcher options and add  -USEALLAVAILABLECORES -high to the end of the shortcut and/or launch options.
    3. Disable Game Mode in Windows 10.
    4. Right-click on the Desktop, click Display Settings, click on Graphics Settings and under Graphics Performance Preference select Desktop App, click Browse and select starwarssquadrons.exe. Then set it to High Performance. While there, you can also try turning Hardware-accelerated GPU Scheduling to Off if it's on (requires you to restart Windows).

    5. Disable any overlays you may be using (Origin, Steam, RTSS, Xbox Game Bar, etc.).
    6. Make sure you aren't running any monitoring Software (MSI Afterburner, RTSS, ASUS GPU Tweak, EVGA Precision, fpsVR, FRAPS, etc.), since that still causes issues with Nvidia Drivers and can decrease performance overall.

    7. Minimize Squadrons, Mixed Reality Portal, SteamVR, Oculus or any other software you have to be running for the game (close any not-needed software) and click on the desktop while you're playing Squadrons in VR as that seems to improve performance.

    8. Disable or Enable Motion Smoothing/Reprojection and Advanced Supersampling and see if one or the other works better for you.
    9. Run your HMD with a lower refresh rate.

    10. Set your Windows Power Plan to High Performance or even Ultimate Peformance (if available on your PC).

  • Ixixly's avatar
    Ixixly
    5 years ago

    This is the problem though, why should we be expected to make all these massive changes to get THEIR game to work?! It's an absolute disgrace they can't just admit they've screwed up and offer refunds.

    And even with these tweaks it can't be gotten to run properly at 90hz on a damned 3090 which has about 1.8x the performance of the recommended GTX1070. I feel like we've given them more than enough time and leeway on this but enough is enough. It shouldn't take me 10+ hrs each time there is an update to go through and figure out if it's working or how to get it to work and as far as they're concerned VR is working and they don't give a damn anymore.

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