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ckannon1's avatar
5 years ago

Squadrons: Cannot Free-Look and fly at same time.

Product: Star Wars: Squadrons
Platform:Steam-PC
Please specify your platform model. PC
What is your gamertag/PSN ID/EA Account name? CKANNON
Are you playing in VR? No
Which part of the game is the issue happening in? Other
Please explain 'Other' Always when flying
What were you doing when the bug occurred? Step by Step detail is helpful. Switching to Free Look mode
Where did this issue occur? Please include menu name or in game location. Main game, any time flying
When did this happen? (dd.mm.yy hh:mm) 02.10.2020 12:49
How often does the bug occur? Every time (100%)
How severe is your issue? Can play, but it's highly frustrating
What happens when the bug occurs? When switching to free-look mode, my joystick can no longer control the ship. This means I can't freelook and fly at the same time.. totally annoying for those of us using things like TrackIR and mouse-emulation to look around while flying.
What do you expect to see? Free Look should not stop your joystick X/Y axis from controlling the ship you are flying.
Which ship were you playing? If not applicable, just answer "no" or "none." any
What components were you using? Thrustmaster HOTAS One
Which customizations (if any) were you using? none

DX Diag attached.

4 Replies

  • I'm also having this, but for extra info, it does let me roll, but nothing else.

    Using T16000m and TWCS,  I have freelook bound to the TCWS analog stick, but it seems like it's blocking my T16000m's control of yaw and pitch. 

    Edit: Throttle works too. Just send to be pitch and yaw that are blocked. Happens in all ship types. 

  • I have the same problem on my Xbox. If you have controls set to Southpaw and turn on free look it uses free look on the right stick, but disables the functionality of the left stick.  This means you can't look around without rolling and messing with your throttle. And you can't fly your ship. Rendering free look completely useless for Southpaw.

    This is also a problem in custom, but you can at least assign quick look to be on the left stick.

    Ideally turning on quick look would disable whatever regular inputs it is mapped too and not automatically assume you want to disable pitch and yaw.

  • Sjakal's avatar
    Sjakal
    5 years ago

    I think it's a problem with the Frostbite engine kind of, you had the same problem in Battlefield 4 if I recall.

    Freelook prevents mouse steering (and similar for joystick users) and vice versa.

    %USERPROFILE%\Documents\STAR WARS Squadrons Steam\settings\ProfileOptions_profile_synced

    This settings file can perhaps be edited in notepad so you unbind the mandatory mouse steer controls.

    GstKeyBinding.IncomStarshipInputConcepts.ConceptPitch.?.axis (replacing ? with number 0 to whatever)

    GstKeyBinding.IncomStarshipInputConcepts.ConceptYaw.?.axis (replacing ? with number 0 to whatever)

    Then bind the axis to free look only, and only bind WASD as pitch/roll, so mouse is ONLY for free look.

    I just couldn't be bothered to learn what each device ID and button/altbutton means though 🙂 some hints:

    DIK KeyCodes - Bohemia Interactive Community (bistudio.com)

  • Hi, can you please share any tips or tutorials on how to get freelook to work with track ir on BF4, thank you.

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