Re: PC performance issues, specs above requirements
VRAM isn't the issue, any resolution, any performance setting gives the same performance.
Shader compiling only takes a few seconds; I think that's the issue as it's clearly not caching everything and doing stutters on the fly.
I got some performance back by overclocking, but still only averaging 45fps - GSync helps make that bearable. If you're seeing more than that count yourself lucky. If you find that to be smooth, also count yourself lucky 🙂
Thanks for the suggestion of disabling SMT; it's not an ideal option as a lot of my development software is configured for the logical core count does it make a significant difference?