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Anonymous's avatar
Anonymous
10 years ago
Solved

Companion Healing too Weak Now

I don't mean this to be an angry rant and I tried to phrase it so it wouldn't read like one. I apologize if it sounds like one anyway. It's not my intention. However, I do have concerns about this issue.

I logged in today to test out the companion nerf that came along with the patch. I tried to do the Alderaan heroics since I prefer running missions on planets I liked being on. I figured it would take some of the edge off of the adjustments. Unfortunately, I was wrong. The heroics were taking so long that it stopped feeling like it was worth my time. I could feel my time being wasted.

I was using a Jedi Sage in Seer discipline and a rank 9 HK. I don't grind for companion gifts, before the nerf I did not need to, so HK wasn't any higher than that. It's not impossible to do the heroics solo, but it's not practical either. I gave up on soloing the heroics after dying to a group of 4 gold killiks, I miscalculated while trying to escape, then I asked for another player's help. Thankfully they had their DPS character as it saved me much time in completing the 4 heroics. It's a shame, I was starting to get back into using my healer character again.

I freely admit that I hate combat in most games and that I usually just tolerate it if I do it at all, but I did try to adjust. I was modestly more inclined to tolerate combat in SWTOR than in some other games especially with the healing mode being enough to compensate for my lag. But now it feels like a chore not a game. Even with help, I just gave up entirely after we finished the Alderaan heroics. I just logged out.

I didn't log to be dramatic, its just that the slog to get through the heroics is painful to me even without dying. It was the opposite reaction a game should inspire. It was draining. Worse yet it is now mandatory for me because my alternate sources of making money have been well undercut by recent changes. I understand that because I am not currently subscribed my issues are less relevant. But I can say that I am disinclined to put more money into subscribing when the game is very not fun for me. At this point I have to look into other games to play to fill the void. This nerf on top of all the other big changes was just too much. I hope the nerfing is not final. It made the other changes easier to stand.

tl;dr The parts of the game I try to avoid were becoming more fun or at least more tolerable when the combat time was reduced. It is tedious and draining to me now. The nerf was too extensive and I hope it's not final.

  • I understand your point.  As they stated if further adjustments are needed they will be made.  More then likely it will be some time as they need to review player feedback plus see how the data looks that they gather from the game but changes may still be made.  Unfortunately it's a balancing act due to the changes having to affect everyone together but I'm sure they will find a good balance.

13 Replies

  • Anonymous's avatar
    Anonymous
    10 years ago

    I'd try figuring out which flashpoints give companion influence, and which other quests you can do that make the companions happy.

    The thing that really bothers me about 4.0 is the older players/companions really do not have a competitive way to level up their influence as we've already completed a lot of, if not all of, our companion's conversations. They did nothing to retroactively give those companions an average boost to their influence or do anything to help us since we will not be able to naturally level them through story progression.

    Through story progression I have a trooper that is sitting on an influence level 24 or so companion - she didn't gift that companion at all, but I have level 60+ that are running with level 10 companions because there was no influence conversion for those older characters so I'm now stuck having to gift them up.

    That all said, I do have all but one of the class perks  and I am sitting at 498 bonus presence at level 65. I have all datacrons and the race bonuses figured into that. 

    I was able to solo heroics on an instant 60 with an influence level 1 companion, but it was a horrible struggle and not one I would ever want to repeat. It was doable, the first two had me thinking it was great, me not having too many issues must have meant the scaling would make up for it, the companion nerf wasn't that bad. After the 3rd I didn't want to hit the 4th, I was playing carefully and trying not to over aggro etc. For a new player or someone without all the buffs I have it's going to be a struggle for a lot of things till they find a happy medium for the nerf/buffs.

  • Belgorad's avatar
    Belgorad
    Hero (Retired)
    10 years ago
    They are now designed to gain influence from conversations, they no longer lose from a choice but the amount gained varies.

    I leveled warrior mainly using vette as my comp. When I hit Tsris she was at level 20 just from conversations.

    So you can use just conversation however gifts are meant to add to it.

    Also you can earn gifts from crew skills like treasure hunting or underworld trading. I recommend that, most missions are only like 8 min now instead of like 30min prior to 4.0
  • Anonymous's avatar
    Anonymous
    10 years ago

    I may have gifted that companion a little pre 4.0 while the trooper was sitting in limbo at 11 or so. It was my first companion on her and I had a habit of gifting companions just for crafting even with the alts (I think the trooper just finished alderaan and is on to balmora), but I definitely noticed a difference on how fast my companions gained inf beyond that companion. 

    I don't remember where Trais falls in the story vs Balmora for pub vs imp at the moment. 

    The big problem I saw is the older companions/players are at a bit of a disadvantage regarding getting companion affection up.

    That is what's annoying with those who already had rank 9 and 10 companions coming into the xpac, followed by this nerf. I would not doubt for those struggling with the rank 9 or 10 companion on alderaan, if they had a rank 20 they would have a significantly easier time. Older players are just not able to benefit from the pay off the newer players will see with the companions ranking up faster as they have completed all of those conversation paths while leveling already.. 

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