Hello guys im a level 60 sith inquisitor and its exualy very simple i lost one of my best attacks saber slash. I went to trainers in different galaxys traveld far i dit even had a look between my abil...
Are you referring to a sorcerer advanced class? If so they originally had two melee attacks, one called Saber Strike and another called Thrash that did more damage. That ability was removed from sorcerers and made assassin exclusive when patch 5.0 came out. See patch notes here
So you are telling me that they changed sith sorcerer and jedi sage to force users only so i cant use melee attacks anymore well thanks for your help master i feel the power grow #maytheforcebewithyou
Transmission (Update): Increases the range of Shock, Jolt, Death Field, and Force Slow by 20 meters. Also, increases the duration of Whirlwind to 60 seconds.
Corruption
Efficacious Currents (Redesign): Reduces the Force consumed by Static Barrier by 15 and reduces the duration of Deionized by 5 seconds. Additionally, increases the amount of damage absorbed by your Static Barrier by 10%.
New Passive Ability: Sustaining Darkness. Static Barrier grants 10 charges of Sustaining Darkness to the target. When Static Barrier concludes, the target is healed for additional health per remaining charge of Sustaining Darkness. Targets of your Sustaining Darkness will lose a charge of Sustaining Darkness each time you directly heal them.
Lightning
New Passive Ability: Convulsing Currents. Shock deals 20% more damage to targets affected by your Crushing Darkness.
Madness
New Passive Ability: Dark Echo. Targets hit by Death Field have a 50% chance to emit a Dark Echo, damaging itself and up to 7 targets within 5 meters for internal damage.
Utilities
Chain Shock has been removed.
Empty Body (Update): Increases all healing received by 5% (Down from 10%). Does not affect stolen life.
Dizzying Force received Whirlwind effects of Oppressing Force. Dizzying Force: Reduces target's accuracy by 20% for 8 seconds after Whirlwind ends. Additionally, your Whirlwind affects up to 2 additional standard or weak enemies within 8 meters of the target.
Lightning Barrier (Redesign): Your Static Barrier crackles with electricity, shocking attackers for energy damage when it absorbs direct damage to you. This effect does not affect Static Barriers placed on allies and cannot occur more than once each second.
Oppressing Force has been renamed Torturous Tactics and combined with effects of Sap Strength. Torturous Tactics: Lowers the cooldown of Electrocute by 10 seconds. In addition, targets stunned by your Electrocute deal 25% less damage for 10 seconds when Electrocute wears off.
Sap Strength has been removed.
Shapeless Spirit (Redesign): Reduces all damage taken while stunned by 30%. Additionally, reduces damage taken from area effects by 30%
Surging Speed has been combined with effects of Force Haste and improved. Surging Speed (Update): Reduces the cooldowns of Force Speed by 5 seconds, Force Slow by 3 seconds, and Force Barrier by 30 seconds. In addition, Force Speed lasts 0.5 seconds longer, Polarity Shift increases your movement speed by 100% (up from 50%) while active, and the active cooldown of Force Speed is finished when Force Barrier ends.
Force Haste has been removed.
Shifting Silhouette (Redesign): Using Phase Walk to return to its marked location grants Shifting Silhouette, keeping you from being leapt to or pulled and making you immune to interrupts and ability activation pushback for the next 10 seconds. Additionally, the cooldown of Phase Walk is reduced by 15 seconds and all defenses are increased by 30% for the duration of Shifting Silhouette.
New Utility: Galvanizing Cleanse. Expunge grants Galvanizing Cleanse, making your next ability with an activation time activate instantly. The effect cannot occur more than once every 30 seconds and lasts for up to 15 seconds.
New Utility: Unnatural Vigor. Unnatural Preservation increases your damage reduction by 15% for 6 seconds. Additionally, reduces the cooldown of Unnatural Preservation by 5 seconds.
New Utility: Enfeebling Strike. Strike the target with your lightsaber, dealing weapon damage and immobilizing it for 3 seconds. When the immobilization effect ends, the target is slowed by 50% for 6 seconds. Replaces Saber Strike.
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