Forum Discussion
10 years ago
"EwokRampage;46811" wrote:"JohnnySteelAlpha;46788" wrote:"Fantazy;46271" wrote:
@JohnnySteelAlpha You argue from the standpoint of a minority: the one that has no problem buying new out-of-the-box-ready-to-play units that may counter the existing ones.
The majority of people do not have the luxury of changing their current farming strategy mid-way to get the new units. It takes weeks and crystals and patience to field a new unit in the arena and remain competitive.
Thus, your position and angle taints the majority of your "arguments" in my eyes.
OP made a honest, open-minded attempt at explaining the changes he proposed.
I'm completely with @Naecabon about this topic, and understand his frustrations and reaction over the content shared here.
Yet you have free players here arguing that since he's F2P farmable (this is a F2P toon we are talking about here) it gives them an option against the top teams of whales. Poe is a F2P / P2P equalizer. Maybe your biased in that you have this pay / free bias that taints your view of how you interpret comments.
I absolutely think a Poe nerf helps P2P like myself much more than it hurts. If the Poe speed threshold can't be eclipsed, I can't get a speed advantage over a diligent free player. We will be speed equals. Nerfing Poe locks in a P2P advantage. I'm already built now to beat Poe at 138. If he's nerfed and stays slower, I will have speed advantage all day and walk all over a free player. So if I'm being selfish and having some biased view...sure ... nerf Poe. Helps me a lot. I'll be able to acquire and have speed toons and not have to worry about him.
Your point against me makes no sense Fanta.
All characters that are over 143 speed are f2p,except leia(who most likely be fixed), and farmable. Actually I would say almost all of the best characters are in someway farmable for free to play unless they release some new character only available in packs.
You don't need toons over 143 speed to hard counter Poe though - Jinn / Rey are key components to countering him hard...and Leia is a big piece as she can start the damage early on him. While Sid / Rey / Jinn are in the same turn with Poe now, that's 3/4 toons that are in that mix that will give you a good chance to get 3 hits on him before he moves: Dooku, Leia, and one of Rey / Jinn / Sid. Jinn is key because if he gets initiative his assist will essentially mean 4x hits on Poe and he's going to die before moving. If Poe procs before Jinn, Jinn can dispel him quick and give everyone O up.
So as a P2P having access to Rey / Leia / Jinn I have a reliable solution to Poe / Tie teams right now that F2P don't have access to. As Poe gets faster - I Iose that advantage to Poe and to other F2P that would be using Poe.
Now ... is that good for the game that everyone has the speed meta setting toon? Probably not. Is g8 lvl 70 though the right place to make nerf calls when we are not even two months in the game? I think that's the split in opinion. I don't debate your overall premise about Poe at 143 speed relative to the game as it exists today.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.78,490 PostsLatest Activity: 4 hours ago
Related Posts
Recent Discussions
- 2 hours ago
- 4 hours ago
- 5 hours ago
- 10 hours ago
- 10 hours ago