Forum Discussion
9 years ago
"Csaka;546428" wrote:
I was really looking forward to the new mods. I was one of the positive thinkers going into this. My hope was a small boost or bump here and there. A raise to potency by 10% total for one character or an increase in HP by 2000 for another.
The current system provides benefits in excess of 10 times this amount. I have Modded my Rey to 60K with health and protection. It really does not make too much sense in the long term. I now have no incentive to spend to get raid gear or refresh with crystals to try to get farmable loot. The mods are simply too powerful.
I love love love the other QOL measures that were implemented. I even like the complicated nature of the Mods. I'm excited to figure out how they all work. But I have no incentive to spend more money. I can get 5 decent sets of mods for fairly cheap. I can move them to other characters for pretty cheap. And then I'll be good to go at this point. I have no reason to spend much more that I can see.
Overall, nice work on the additions. Now just think about cutting the strength of the mods by 90%.
Bingo. This comment describes my thoughts almost perfectly.
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